Garry's Mod

Garry's Mod

StormFox 2
light_env is no more detected on All maps
Unable to find light_env support on ANY map, even with the ones it was able to find it before August 2020 and two days/weeks before summer 2021 update (don't remember the date)
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Showing 1-13 of 13 comments
Ya Danya (5928) 20 Mar, 2022 @ 10:55am 
Related PC specs:
Nvidia GeForce GTX 550 :Burn: (may be the problem, but unfixible then)
8GB RAM (I don't remember the Vendor)
Intel core I5 3000k CPU
Nak  [developer] 20 Mar, 2022 @ 4:13pm 
What map are you trying to run?
Ya Danya (5928) 20 Mar, 2022 @ 4:18pm 
first map it stopped worked on was gm_mobenix_v3. Second was gm_fork. As i said, it worked earlier.
BASED GOD 20 Mar, 2022 @ 7:51pm 
I thought this was just me, I was going nuts trying to figure out why maps that used to have light_env support were not being detected by SF2 at all. Just tried gm_fork and like TeaKatt said light_env is no longer detected on it so I'm willing to wager that this is a regression introduced by a recent SF2 update.

Specs:
i5-7300HQ
Intel HD 630 (driver ver: 27.20.100.9466)
8GB DDR4
Ya Danya (5928) 24 Mar, 2022 @ 8:06am 
[StormFox2] Scanning mapentities ...
env_skypaint Found
light_environment Not found
env_fog_controller Found
shadow_control Found
env_tonemap_controller Not found
env_wind Not found
env_tonemap_controller Not found
Ya Danya (5928) 24 Mar, 2022 @ 8:07am 
Update: Changing Gmod branches didn't fix it
Ya Danya (5928) 24 Mar, 2022 @ 2:25pm 
Update: No addon conflicts detected
BASED GOD 25 Mar, 2022 @ 2:38pm 
Strange, it seems to be working for me again on rp_evocity_v33x?
Ya Danya (5928) 25 Mar, 2022 @ 11:15pm 
Update: Works on the map mentioned above
Please fix this ASAP. It would be a good mod if you fixed that issue.
BASED GOD 23 Jun, 2022 @ 1:55pm 
Originally posted by DAT Target Practice:
Please fix this ASAP. It would be a good mod if you fixed that issue.
known issue, nak is working on a large update and it should hopefully be fixed with that update
Nak  [developer] 4 Jul, 2022 @ 7:00am 
StormFox 2 has a few bugs with its BSP parser. It utilizes an old semi-stable system and only for 95% of all maps.

I've spend the last few weeks creating a module called "NikNaks" that can fix most if not all problems and add options for new features.

There is currently a vote on the SF2 Discord if it should be a requirement or not.
Ya Danya (5928) 4 Jul, 2022 @ 7:59am 
Thanks
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