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-Fixed bug with hvy crates not spawning loot
-Fixed loot drop only having supply crates
-Reduced Fog
-Adjusted Rad Zones
-Build Lighting (Map will be dark again soon)
-May have FIxed Loot drop Heli sound
-loot drop helicopters now stay in the air for 2min
-players now spawn with flashlight due to flashlight abuse
-adjusted lighting
-Rad zone damage increased to 3hp per second
-Fixed drops only having hvy crates
-Fixed audio not playing on time for one loot drop
-Attempt to fix Loot Drops Piling up. They will only be available for 3 min after heli spawns.
-Fixed Loot Drop having all 3 crates in same location
-Did a few performance fixes
-Major map update and new design
-New locations and more diversity
-performance fixes and improved
-Loot changes and better balance
-Adjusted Fog
-Fixed Bad Collision on Trees
-Fixed Overlapping Foliage
-Fixed Not Enter-able Buildings
-Fixed More Bad Tree Collision
-Made Fog Thicker
-Fixed More Floating Meshes
-Fixed People Getting on Top of The Church
-Adjusted Loot Drops To Stay 15min After Dropping
-Attempt To Fix Supply Loot Drop Bug
-Collision fixes in big trees
-Delay time after death adjusted to 15 sec for a better chance to get revived
-Chnaged Rad zone Material
-Hopfully fixed fog
-Attempt to fix supply loot drop bug
-Fixed kill zone under bridge
-Major optimizations
-Improved the landscape
-Improved the fog
-Fix all re directory folders
-Better balance in files
-Improve custom flashlight
-Added splines for the road
-New foliage
-Fixed more small bugs
-Added tips posters
-Added forest back in with the foliage all around
-Added new and better ambient sounds
-Changed fog color
-Fixed bad spawn
-Adding Zombies
-Map optimization
-Improved visual ambience of the map
-Fix several bugs
-Increased Zombie count and spawn rate
-Added Radiation sound to zones
-lowered heli sound
-Fixed spawn in rock
-Fixed zombie spawns
-Fixed rad zone siren
-Added zombie kills to player score
-Fixed Too many zombies spawning
-Fixed dead zombie bodies not de-spawning
-Changed light build
-Added more loot in forest, camps and bunker
-Optimized bunker
-Fixed navigation for zombies
-Small bug fixes
-Temporary fix for zombies
-Fixed exit to bunker
- Added automatic Day/Night cycle system (24H = 30 min)
- Link the Fog in the Day/Night cycle
- Link the Skylight in the Day/Night cycle
- Link the Street Lights in the Day/Night cycle
- Added a movable moon with automatic rotation
- Link the moon in the Day/Night cycle
- Improve the light visibility for the day and the night
- Improve the fog visibility for the day and the night
- Improve the map performances
- Fix several bugs with the level Design
- Improve the design
- Improve the global visual ambiance of the map