RimWorld
Destroy Item
Fizzle 13 stycznia 2023 o 9:10
Error from Jan 11 update
After the Jan 11 update, I get errors like this on startup in 1.4, no DLC:

Could not resolve cross-reference to RimWorld.PreceptDef named Cannibalism_Acceptable (wanter=nullifyingPrecepts) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader:TryResolveDef<RimWorld.PreceptDef> (string,Verse.FailMode,object) Verse.DirectXmlCrossRefLoader/WantedRefForList`1<RimWorld.PreceptDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
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Garwel  [producent] 16 stycznia 2023 o 11:58 
Should be fixed in the latest update.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref A6281916]
at DestroyItem.Designator_DestroyItem.DesignateThing (Verse.Thing t) [0x00022] in <d99267e7d1774e42925437def18bff48>:0
- PREFIX VFETribalsMod: Boolean VFETribals.Designator_DesignateThing_Patch:Prefix(Designator __instance)
at Verse.Designator+<>c__DisplayClass38_0.<CreateReverseDesignationGizmo>b__0 () [0x00018] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.Command_Action.ProcessInput (UnityEngine.Event ev) [0x00007] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1[T] gizmos, System.Single startX, Verse.Gizmo& mouseoverGizmo, System.Func`2[T,TResult] customActivatorFunc, System.Func`2[T,TResult] highlightFunc, System.Func`2[T,TResult] lowlightFunc, System.Boolean multipleSelected) [0x0078a] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x001f7] in <69945a8ed6c540cf90b578de735e0605>:0
- TRANSPILER UnlimitedHugs.AllowTool: IEnumerable`1 AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch:ClearReverseDesignators(IEnumerable`1 instructions)
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor:InspectGizmoGrid_DrawInspectGizmoGridForTranspiler(IEnumerable`1 instructions)
- TRANSPILER fluffy.blueprints: IEnumerable`1 Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor:Transpiler(IEnumerable`1 _instructions) currentSelectable: null
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
Verse.Log:ErrorOnce (string,int)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootOnGUI_Patch3 (RimWorld.UIRoot_Play)
been having this type of bug pop up a lot. Usually when I double click on pile of wood to mass select the same items, then when the pawns start the job the error pops up, If you want the logs, I can post them the next time it happens
Ostatnio edytowany przez: glenninjapan; 13 lutego o 4:09
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