Garry's Mod

Garry's Mod

BSMod KillMoves Expanded
 This topic has been pinned, so it's probably important
bravecal9  [developer] 9 Mar, 2021 @ 11:49am
Roadmap
The roadmap will expand and shrink depending on what we have planned. Please note that all the features listed have no set date for completion, and could be cancelled:
  • Headcrab Variant KillMoves.
  • Antlion KillMoves. (Antlion Guard KillMoves too?).
  • Reanimated Strider KillMove because it's pretty bad.
  • Secret Update...
Last edited by bravecal9; 8 Jan, 2022 @ 7:42am
< >
Showing 1-15 of 63 comments
Synth 9 Mar, 2021 @ 8:58pm 
It would be cool if you utilized one of DOOM Eternal's berserk glory kills for a headcrab zombie to where your character actually picks it up and rips it in half - not sure how well that would go though. But I think it's a cool thought.
bravecal9  [developer] 10 Mar, 2021 @ 1:40am 
Well, due to how valves bone system works, I can't animate ripping the Headcrab in half. However I can animate giving the Headcrab a good S T R E T C H.
Last edited by bravecal9; 10 Mar, 2021 @ 1:40am
B0NEYΔRD 10 Mar, 2021 @ 6:58am 
would be cool if there was multi enemy kills anims
RadiantFawn 10 Mar, 2021 @ 8:13am 
make it so you can rip the antlion leg off and shove it in the face like that one kill move from doom eteranl on the brain spider (i dont know its name its been a while)
Could you maybe make the thirdperson animations a little better? The arms just stretch and it looks a bit weird. I dunno if that's possible though.
Lambda Production 10 Mar, 2021 @ 10:16am 
I'd like you to work with SNPCS based on VJ BASE.
bravecal9  [developer] 11 Mar, 2021 @ 3:06am 
Well, that is something I may do, but there are many snpc mods out there and I would like to give a majority of the unkillmoveable default npcs at least one KillMove each first.
CaptPatrick01 11 Mar, 2021 @ 4:15pm 
An Antlion Guard killmove? How about ripping a pheropod out of its abdomen and shoving it down its mouth, followed by a brown and dusty explosion, ala the Mancubus.
Last edited by CaptPatrick01; 11 Mar, 2021 @ 4:17pm
bravecal9  [developer] 12 Mar, 2021 @ 12:16am 
I already noted an Antlion Guard KillMove on the Roadmap.
CaptPatrick01 12 Mar, 2021 @ 1:55pm 
Yeah I saw, it's just how it was written implied the equivalent of writer's block. So I felt like throwing an idea into the ring.
Last edited by CaptPatrick01; 12 Mar, 2021 @ 1:55pm
bravecal9  [developer] 12 Mar, 2021 @ 2:57pm 
Alright, I will note that animation as a possibility.
Craft_Pig 12 Mar, 2021 @ 4:50pm 
I guess making this a mod that shares the code for other creators to create their own killing animations would be neat
googleton 13 Mar, 2021 @ 7:16pm 
coult you do a combine scanner kill move
googleton 13 Mar, 2021 @ 7:17pm 
like to where you smash the scanner into a wall or ground.
googleton 13 Mar, 2021 @ 7:20pm 
or an crowbar killmove.
< >
Showing 1-15 of 63 comments
Per page: 1530 50