Team Fortress 2

Team Fortress 2

The Powder Keg
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Kibbleknight  [udvikler] 26. mar. 2014 kl. 9:59
Stat Clarification
The -2 Max pipe-bombs out is a subtraction from the stock's 8 meaning you would have 6 max stickies and not 2. There seems to be an overly large amount of misunderstandings of this.

The instant arm time paired with low base damage would allow for mid-air sticky jump chaining with little to no risk of major health loss.

Also this weapons is designed to make sticky spam completely un-viable, seeing as the stickies will do little to no damage if detonated instantly. Provided the user plays demo in his intended class role of defense, the weapons power will show better as waiting about 10 seconds will result in the full power of the stickies.
Sidst redigeret af Kibbleknight; 26. mar. 2014 kl. 10:03
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Genie 26. mar. 2014 kl. 10:15 
woooow
Freedom 26. mar. 2014 kl. 10:38 
I love it (But they need to add the weapon before this will work):demoticon:
Genie 26. mar. 2014 kl. 10:55 
me to
M*A*N*T*R*A 26. mar. 2014 kl. 11:32 
noob help my )))
Genie 26. mar. 2014 kl. 11:38 
aah
BTS | LazyPurple 26. mar. 2014 kl. 13:07 
sticky spam is always bad
Sidst redigeret af Kibbleknight; 26. mar. 2014 kl. 14:10
Prizr@K_Gang$terA 26. mar. 2014 kl. 13:40 
very good
BTS | LazyPurple 26. mar. 2014 kl. 16:22 
lol
Sidst redigeret af Kibbleknight; 26. mar. 2014 kl. 19:50
Slim Shady 26. mar. 2014 kl. 17:12 
Nice.
Mr. Gay Man Watch 26. mar. 2014 kl. 19:17 
#scottishresistancedidthisfirst
Genie 26. mar. 2014 kl. 22:37 
oh my god
Slappy™ 27. mar. 2014 kl. 8:01 
sticky spam is always good nah
no one will use it if u can't spam cause spamming is the easyiest way to get kills with demo
Genie 27. mar. 2014 kl. 11:29 
did you say the demoman killed blu scout and the demoman has scottens skull cutter
GreemBeans 27. mar. 2014 kl. 13:13 
I reccomend having a sort of particle affect to the stickies, like a puddle of rum of some sort dripping out of the keg-stickies, or the sticky getting darker in color, this way you can see how charged up damage wise it will be.
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