Transport Fever 2

Transport Fever 2

Monorail DLC
 This topic has been pinned, so it's probably important
majuen  [developer] 14 Feb, 2021 @ 3:38am
Changelog v.0.138
Version 0.138:
-change some .tga to .dds
-Monorail X1 (double traction) now accepts the assigned color selection

Version 0.130:
- change station display texture (.tga>>>.dds) ready for Vulkan update
- correction station display animation

Version 0.129:
- correction monorail X1 availability
- correction camera position
- correction camera arrange
- add ground signal
- add own monorail signal sub menu

Version 0.125:
- added new param and module on normal station
- street at the elevated station now adapts to the position of the entrance

Version 0.121:
- elevated station is now composed of 3 modules
- elevated station new parameter : footbridge length - more space for other stuff
*thanks to EISFEUER for the help with the loop script

Version 0.112:
- elevated station increased
- tracks built further from the elevated station now have pillars
- new build option NO street
(To change the basic texture, simply select the desired basic texture under the paint tool and paint it with [shift] + left mouse button.)
- linkable lanes added at the entrances

Version 0.105:
- add monorail bridge without pillar / This allows you to build routes over roads and construction without collision warning!
- customize the bridge type ui pictures
Last edited by majuen; 25 Feb, 2021 @ 4:09am
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Showing 1-1 of 1 comments
maksat77 26 Feb, 2022 @ 10:06pm 
There is nothing easier to replace the files yourself.
Due to the fact that YOU are more knowledgeable in this topic.
Replace the TGA files with DDS. It is also worth knowing which ones should be changed and which ones should not.
Replacing incorrect files can lead to unstable operation of the mod (monorail add-on).
Thank you for your understanding!!
The mod has the right to live, but it needs to be worked on and worked on.
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