Stormworks: Build and Rescue

Stormworks: Build and Rescue

PenguinO's Weapon System V1.05b
Shitbiscuit 15 Aug, 2021 @ 3:39pm
General Issue with Stormwonks111
Everything works fine until you select gamemode and island and press start, during loading it always dies on 14% found text of the log file don't know if it's the correct one: Stormwonks
Win32
version: v1.1.1B
Initializing application...
Initializing Steam API...
Creating framework...
Processing command line...
Loading graphics settings...
Reading data from graphics_config.xml ...
Reading file C:\Users\Pc\AppData\Roaming\Stormworks\graphics_config.xml ...
Read complete.
Writing data to graphics_config.xml ...
Creating dir structure C:\Users\Pc\AppData\Roaming\Stormworks\graphics_config.xml ...
Writing file C:\Users\Pc\AppData\Roaming\Stormworks\graphics_config.xml ...
Write complete.
Reading data from graphics_config.xml ...
Reading file C:\Users\Pc\AppData\Roaming\Stormworks\graphics_config.xml ...
Read complete.
Creating application window...
Creating platform...
Creating OpenGL window...
Detected +1 monitors
Primary Monitor: Generic PnP Monitor Width: +477mm Height: +268mm
Video Mode: +1920x+1080 @+60Hz
Creating window in windowed mode.
Window created.
GLFW window created.
Glew initialized.
OpenGL version: +4.+6
GLFW create complete.
Creating application...
Graphics Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 1650/PCIe/SSE2
Graphics Version: 4.6.0 NVIDIA 456.71
CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Memory: 8192MB
OS: Windows 32Bit
Getting list of files in rom/data/definitions/ ...
Found 516 files.
Getting list of files in rom/data/realtime_values/ ...
Found 8 files.
Reading data from save.xml ...
Reading file C:\Users\Pc\AppData\Roaming\Stormworks\save.xml ...
Read complete.
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Showing 1-2 of 2 comments
joemancool 16 Sep, 2021 @ 9:01pm 
My guess is it's a built in kill command somewhere that if it finds out your running an earlier version it just kills the mod.

I have tried to rebuild a build that would be v1.1.1 but it doesn't work. They really above and beyond to kill this mod.
PenguinO  [developer] 16 Sep, 2021 @ 10:43pm 
You just need to identify all new parts (coals, nukes, ...) and remove them
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Showing 1-2 of 2 comments
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