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This graphic instruction was released on the first day the addon released on workshop.
https://gtm.steamproxy.vip/ugc/1767069778282139633/7B5F45D8C4BCE98D29754AB3F6C7BFBAAF427E2D/
You can still ask more on certain parts that may need more clarifying.
You see, the reason why I am asking this is because I am not fantastic at building. The thing that specifically ruins my day is the logic behind the Pylons and the activation of the bomb
Logic behind pylon is up to the maker of vehicle.
What the weapon needs to activate or fire are just boolean "ON" that send to weapon via the electrical connector.
Example
Your helicopter uses direct seat composite to the electrical connector (pylon)
Button 4 is desired for bomb dropping.
You need to set bomb DROP/ACTIVATION channel to "4".
Example
Your airplane uses direct seat composite to the electrical connector (pylon)
Button 3 is desired for "Fire Gun".
You need to set gun FIRE channel to "3" and set DROP channel to button you want in case you want to drop it.
Alternatively, you can make your own "User Custom Bomb" if you need something with simpler logic of you choice
One day, things I made might not be understood by anyone else anymore.
If you ask why it does not explode, you can try the Airport Server which PWS is already patched for testing before update to workshop.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1749090196
PWS will need update too.
It's being tested before release.