Stormworks: Build and Rescue

Stormworks: Build and Rescue

PenguinO's Weapon System V1.05b
Mr. Napalm 11 Feb, 2021 @ 2:05pm
Modifying
I wondered if it was possible for you to show, maybe in a tutorial maybe to me in private, how to make the Pylon system work, to modify already existing planes into supporting this mod
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Showing 1-15 of 15 comments
Adam Geoff 11 Feb, 2021 @ 4:08pm 
Why in private, might as well give it to everyone. I'm wondering the same here.
PenguinO  [developer] 11 Feb, 2021 @ 5:56pm 
Originally posted by GermanNapalm:
I wondered if it was possible for you to show, maybe in a tutorial maybe to me in private, how to make the Pylon system work, to modify already existing planes into supporting this mod

This graphic instruction was released on the first day the addon released on workshop.
https://gtm.steamproxy.vip/ugc/1767069778282139633/7B5F45D8C4BCE98D29754AB3F6C7BFBAAF427E2D/

You can still ask more on certain parts that may need more clarifying.
Last edited by PenguinO; 11 Feb, 2021 @ 5:56pm
Mr. Napalm 11 Feb, 2021 @ 10:47pm 
Originally posted by PenguinO:
Originally posted by GermanNapalm:
I wondered if it was possible for you to show, maybe in a tutorial maybe to me in private, how to make the Pylon system work, to modify already existing planes into supporting this mod

This graphic instruction was released on the first day the addon released on workshop.
https://gtm.steamproxy.vip/ugc/1767069778282139633/7B5F45D8C4BCE98D29754AB3F6C7BFBAAF427E2D/

You can still ask more on certain parts that may need more clarifying.

You see, the reason why I am asking this is because I am not fantastic at building. The thing that specifically ruins my day is the logic behind the Pylons and the activation of the bomb
Adam Geoff 11 Feb, 2021 @ 10:57pm 
Same here, I'm a little small brained here and still don't work.
PenguinO  [developer] 12 Feb, 2021 @ 2:57am 
Originally posted by GermanNapalm:

You see, the reason why I am asking this is because I am not fantastic at building. The thing that specifically ruins my day is the logic behind the Pylons and the activation of the bomb

Logic behind pylon is up to the maker of vehicle.
What the weapon needs to activate or fire are just boolean "ON" that send to weapon via the electrical connector.

Example
Your helicopter uses direct seat composite to the electrical connector (pylon)
Button 4 is desired for bomb dropping.
You need to set bomb DROP/ACTIVATION channel to "4".

Example
Your airplane uses direct seat composite to the electrical connector (pylon)
Button 3 is desired for "Fire Gun".
You need to set gun FIRE channel to "3" and set DROP channel to button you want in case you want to drop it.

Alternatively, you can make your own "User Custom Bomb" if you need something with simpler logic of you choice
Mr. Napalm 12 Feb, 2021 @ 3:22am 
Well, don't know how much that helped but I'll try to make it work, thank you
doggopotato 12 Feb, 2021 @ 1:10pm 
Hey just wondering if any of you have come across a bug where at the moment the explosions and other effects have gone completely missing on pretty much everything, I'm not sure if its a client side problem or just developer fixing some things for right now but would like to know. :) :steamthumbsup:
Mr. Napalm 12 Feb, 2021 @ 1:11pm 
I haven't had that sorry
doggopotato 12 Feb, 2021 @ 1:13pm 
Originally posted by GermanNapalm:
I haven't had that sorry
dang probably client side than, I'll try to see whats up and report back with a fix (maybe) if anyone has the problem
doggopotato 12 Feb, 2021 @ 1:25pm 
Ya just found out that the new update most likely changed the explosive mass in the bombs and other weapons. although there is an explosion, its only as large as what a baby grenade would create. :steamthumbsup: so might just have to play on an older model of the game for a bit
ThatOneGuy1917 12 Feb, 2021 @ 5:37pm 
Originally posted by GermanNapalm:
Originally posted by PenguinO:

This graphic instruction was released on the first day the addon released on workshop.
https://gtm.steamproxy.vip/ugc/1767069778282139633/7B5F45D8C4BCE98D29754AB3F6C7BFBAAF427E2D/

You can still ask more on certain parts that may need more clarifying.

You see, the reason why I am asking this is because I am not fantastic at building. The thing that specifically ruins my day is the logic behind the Pylons and the activation of the bomb
Listen to the creator of this for advice!
Adam Geoff 12 Feb, 2021 @ 5:53pm 
I tried to follow that guide, it didn't work for me. I'm very simple-minded when it comes down to stormworks. Anyway to simplify it?
PenguinO  [developer] 12 Feb, 2021 @ 6:29pm 
The Stormwonks game itself is quite complex not only being complex to children but it's also complex to many graduated grown up people.
One day, things I made might not be understood by anyone else anymore.

If you ask why it does not explode, you can try the Airport Server which PWS is already patched for testing before update to workshop.
Adam Geoff 12 Feb, 2021 @ 7:17pm 
Well, I can build stuff on here and I've made plenty of vehicles and modified plenty, The addition of player made bombs are new to me. I hope I can understand
PenguinO  [developer] 12 Feb, 2021 @ 7:39pm 
I have updated my old funny item
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1749090196

PWS will need update too.
It's being tested before release.
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