Slay the Spire

Slay the Spire

Steam Multiplayer - Together in Spire
Jyro10 27 May, 2023 @ 1:53pm
Crashing when marking the map in single-player
20:47:45.450 INFO dungeons.AbstractDungeon> Game Seed: 5700052914000997899 20:47:45.450 INFO dungeons.AbstractDungeon> Map generation time: 13ms 20:47:45.451 INFO dungeons.AbstractDungeon> [INFO] Elite nodes identified: 7 20:47:45.451 INFO dungeons.AbstractDungeon> [INFO] Emerald Key placed in: [3,9] 20:47:45.451 INFO dungeons.AbstractDungeon> Loading into Neow 20:47:45.454 DEBUG steam.SteamIntegration> Setting Rich Presence: A6 The Ironclad F0 20:47:46.645 INFO neow.NeowEvent> 1 20:47:46.645 INFO neow.NeowEvent> BLESSING 20:47:46.646 INFO neow.NeowEvent> COUNTER: 0 20:47:48.562 INFO audio.MainMusic> Disposing MainMusic: MENU 20:47:51.438 INFO dungeons.AbstractDungeon> Returning RARE relic 20:47:51.439 INFO basemod.BaseMod> publish on relic get 20:47:52.033 INFO saveAndContinue.SaveFile> Next Room: com.megacrit.cardcrawl.neow.NeowRoom 20:47:52.036 DEBUG helpers.AsyncSaver> Enqueue: qsize=0 file=saves\IRONCLAD.autosave 20:47:52.036 DEBUG helpers.FileSaver> Dequeue: qsize=0 file=saves\IRONCLAD.autosave 20:47:52.036 DEBUG helpers.File> Attempting to save file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\saves\IRONCLAD.autosave 20:47:52.038 DEBUG helpers.File> Successfully saved file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\saves\IRONCLAD.autosave 20:47:54.167 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method! 20:47:54.168 ERROR core.CardCrawlGame> Exception caught java.lang.NullPointerException: null at spireTogether.network.P2P.P2PManager.GetSelf(P2PManager.java:186) ~[TogetherInSpire.jar:?] at spireTogether.map.MapPainter.addDot(MapPainter.java:113) ~[TogetherInSpire.jar:?] at spireTogether.map.MapPainter$MapPainterUpdater.Postfix(MapPainter.java:69) ~[TogetherInSpire.jar:?] at com.megacrit.cardcrawl.screens.DungeonMapScreen.update(DungeonMapScreen.java:130) ~[?:?] at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2561) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?] 20:47:54.170 INFO core.CardCrawlGame> PAUSE() 20:47:54.170 INFO core.CardCrawlGame> Game shutting down... 20:47:54.171 INFO core.CardCrawlGame> Flushing saves to disk... 20:47:54.171 INFO core.CardCrawlGame> Shutting down controller handler... 20:47:54.171 INFO helpers.FileSaver> Save thread interrupted! 20:47:54.171 INFO core.CardCrawlGame> Shutting down publisher integrations... 20:47:54.172 INFO helpers.FileSaver> Save thread will die now. 20:47:54.173 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
< >
Showing 1-4 of 4 comments
Draco  [developer] 27 May, 2023 @ 2:08pm 
This will be resolved in the next update, the map in singleplayer is not meant to be markable!
Jyro10 27 May, 2023 @ 4:01pm 
Originally posted by Draco9990:
This will be resolved in the next update, the map in singleplayer is not meant to be markable!

not sure if it's possible, but I would love if the marking feature of this mod was singleplayer friendly, it's one of the best out there
Homura 28 May, 2023 @ 1:54am 
same here, suffered from this issue for a while. I do not mean to mark on map, just accidentally right click on the map would cause crash
Last edited by Homura; 28 May, 2023 @ 1:55am
Draco  [developer] 5 Jun, 2023 @ 3:07pm 
This issue is now resolved!

Having the option to toggle it in single-player is something I'll explore in the future, but at the moment it's not very feasible unfortunately!
< >
Showing 1-4 of 4 comments
Per page: 1530 50