Project Zomboid

Project Zomboid

Authentic Z
42.12 error
You probably already know. But latest update changed the code for player body's. Complete win by the devs...



`Callframe at: getOrCreateLocation
function: AuthenticZ_BodyLocations.lua -- file: AuthenticZ_BodyLocations.lua line # 10 | MOD: Authentic Z
java.lang.RuntimeException:
at se.krka.kahlua.integration.expose.MethodArguments.assertValid(MethodArguments.java:133)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:641)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:584)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:570)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:429)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:320)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:481)
at zombie.GameWindow.init(GameWindow.java:1397)
at zombie.GameWindow.mainThreadInit(GameWindow.java:762)
at zombie.GameWindow.mainThreadStart(GameWindow.java:603)
at zombie.MainThread.mainLoop(MainThread.java:64)
at java.base/java.lang.Thread.run(Unknown Source)
`
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Showing 1-3 of 3 comments
Também!
Last edited by Arnaldo nao! JOCA!; 26 Sep @ 3:23pm
AsafeMatos 29 Sep @ 11:50am 
aqui também... remover o mod não resolve o problema
Authentic Peach  [developer] 3 Oct @ 6:27pm 
Fixed in the newest update.
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Showing 1-3 of 3 comments
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