Garry's Mod

Garry's Mod

Sandbox Team Manager
small suggestion for the NPC team
hello, i have a small suggestion for the NPC team feature

1. would be possible to have a option where i can select multiple npc_combine_s rather than having all of them in the same squad? (eg: combine red vs combine yellow vs combine green vs combine blue)

this is the only suggestion i could come up with.
Naposledy upravil The Supreme Combine; 10. pro. 2020 v 14.41
< >
Zobrazuje se 112 z 12 komentářů
after an NPC eg: npc_combine_s dies in a team, maybe he will be removed from the team after he dies? (if there is multiple and to avoid confusion when theres more of them)
actually a pretty good idea
Alyx Vance Gaming původně napsal:
actually a pretty good idea
yeah
8Z  [vývojář] 11. pro. 2020 v 10.19 
Similar to having per-model teams, applying relation on a per-entity basis is more complicated and expensive (will need to iterate over every single NPC ever to update relations instead of one per type). It is possible, but not a priority.
8Z původně napsal:
Similar to having per-model teams, applying relation on a per-entity basis is more complicated and expensive (will need to iterate over every single NPC ever to update relations instead of one per type). It is possible, but not a priority.

ok, thanks for the answer.
i dont like it
dont do that
If you don't like it then you don't have to use this feature
do beter
Besides having support for vjbase and nextbot relationships, What would be really useful is a way to permanently assign npc classes to a team and have it save and load across sessions.
Naposledy upravil SirSwerving; 4. srp. 2022 v 10.57
как сделать так чтобы нс воевали друг с друом а то они на похуях ходят в разных командах
< >
Zobrazuje se 112 z 12 komentářů
Na stránku: 1530 50