Team Fortress 2

Team Fortress 2

Bird's Eye Bomber
Darktwin 30 Jun, 2013 @ 9:08am
Stats
Alt-fire to shoot below you, and you must hand-load each shot.
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Showing 1-15 of 16 comments
Pros: This weapon deploys +66% faster.
+30% faster reload time.
Crits whenever it mini-crits.
+15% max secondary ammo on user.
Rockets are semi-controllable.
Hold right-click to hold two rockets at once and release right-click to release the rockets.
Cons:
When Active:
+25% fire vulnerability on user.
+10% afterburn duration.
While not being healed by a medic, your weapon switch time is increased by +10.
Gray 22 Oct, 2015 @ 10:57am 
Alt-fire: Shoot a rocket underneath you.
+20% rocket jump height
Alt-fire consumes two rockets
Wearer falls 25% faster
Paddy the Daddy 24 Dec, 2015 @ 1:04am 
Alt-fire: fire one rocket underneath you
+25% Magazine size
-20% blast radius
-15% firing speed


Alt-fire: fire one rocket beneath you (+)
+25% clip size (+)
Alt-fire rockets deal 25% more damage while blast jumping (+)
-15% reload speed (-)
-10% damage penalty (-)
meow 5 Oct, 2016 @ 10:52pm 
+Alt-Fire: Shoots a rocket below you
+30% slower falling speed
+No falling damage
-Rockets explode automatically if they do not reach a target within 3 seconds of firing
-All mini-crit damage taken becomes critical hits
the sumi 8 Oct, 2016 @ 1:41pm 
*Fires two rockets at once, one aimed perpendicular to the other's trajectory
*Alt-fire changes the trajectory of the rocket, flipping it upwards
+50% Fire-rate
-33% Damage
-20% damage vulnerability to self-damage (Including zatoichi)
-Marked for death when active and a short period after switching weapons
welch fruit snack 20 Feb, 2017 @ 8:12pm 
Pros.
Fires 2 rockets at once
30% less damage on blast jumps
Cons
Uses 2 rockets per shot
10% less damage
15% damage vunability while active
Jacket 12 Mar, 2017 @ 5:20pm 
Ignore the stats, I just had an idea! You can shoot at robots, giant floating eyes and magicians while using force to launch yourself in the air!
Look ahead, keep shooting and, when close to the ground, shoot n' jump at the same time!
Great idea, right?
AxeGeddon 4 Jul, 2017 @ 5:54am 
Originally posted by Gray:
Alt-fire: Shoot a rocket underneath you.
+20% rocket jump height
Alt-fire consumes two rockets
Wearer falls 25% faster
these stats would be very good with the model of this weapon and the alt fire is a thing that we need
Originally posted by spoopy kkk grandwizard:
Pros: This weapon deploys +66% faster.
+30% faster reload time.
Crits whenever it mini-crits.
+15% max secondary ammo on user.
Rockets are semi-controllable.
Hold right-click to hold two rockets at once and release right-click to release the rockets.
Cons:
When Active:
+25% fire vulnerability on user.
+10% afterburn duration.
While not being healed by a medic, your weapon switch time is increased by +10.
to op
25% larger clip size
Alt-fire: fire a rocket below you
20% less self damage
Alt-fire rocket fires 40% slower
Regular-fire rocket has 30% less projectile speed
25% slower reload speed while blast jumping
Hsmeilop 31 Aug, 2018 @ 12:47pm 
-while active, user cannot detoante secondary fire
quick stuff:
instant medic kills
boosted rj
stats
Alt rockets take 2 from reserve
reloads a clip of 2 rockets
-20% reload speed
-40% self-damage unless hitting an enemy(like gunboats)(negates all self-damage when paired with gunboats)
-35% damage
10% fire speed boost
Last edited by ^7A^5i^7r^4s^5h^7i^5p; 26 Aug, 2021 @ 10:48pm
+Alt-fire launches a rocket directly below you
+Alt-fire'd rockets always mini-crit (rewards actually managing to hit someone with it)
+20% increase in self-knockback (higher rocket jumps)
-15% damage penalty
-25% less reserve ammo
-Mini-crits when it would crit
Last edited by flesh-eating honey mustard; 8 May, 2023 @ 12:10am
reddin018 6 Sep, 2023 @ 11:51am 
+Alt-fire fires a rocket below you
+ 500% firing speed while blast jumping
- 50% melee damage
- No crits at all

Soundsmith would hates these stats
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