Counter-Strike 2

Counter-Strike 2

Base Selene | v1.6
C-NAP  [developer] 24 Nov, 2020 @ 11:35am
Feedback
everything is appreciated!
< >
Showing 1-2 of 2 comments
sn0wsh00 29 Nov, 2020 @ 12:46pm 
Stuff I liked:

  • The elevator sound at CT spawn in the original map was kind of loud. Nice that you got rid of that
  • Crystals
  • Skybox looks great

Stuff that can be changed
  • While it was nice that the loud elevator sound was removed, it would still be nice to have some sort of industrial elevator sound at CT spawn, for immersion purposes
  • I feel like the rotation from B to A is a little long, thanks to that locked gate at B. I think that gate should be unlocked

Other notes
  • Ever consider using low gravity on this map? When I played at sv_gravity 300, I could not see any significant advantages that could be gained from doing so, outside the usual peeking over roof stuff that can be easily fixed with clipping
C-NAP  [developer] 29 Nov, 2020 @ 12:51pm 
Hey glad you liked some of the stuff I changed.

The problem with B to A rotation is something I am working on. Current "fix" is that the door opens once the bomb is planted on A, so that the rotate is a bit faster. But still if you get the call "A-Rush" early into the round this doesnt really work, so I guess I will have to find something else.

And yeah I considered low grav but I´m kinda trying to keep it comp-suitable even with it being quite gimmicky. Elevator sound is also a thing I´m currently trying to figure out.
< >
Showing 1-2 of 2 comments
Per page: 1530 50