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That's not a feature, it's a bug. I will take a look at it soon.
The damage bonus? Will look into it.
On another note, environmental destruction is unreliable as it passes through some objects instead of destroying them when I move it to destroy enemy cover (particularly with full cover like pillars).
There's no real way to tone it down. It's either on or off, and it works the same way as it does for Andromedons.