Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
[21:16:18][trigger_impl.cpp:847]: Script Error: Invalid context switch[planet], file: common/megastructures/pdbarrenhabitat.txt line: 135, Scope:
[21:16:18][trigger_impl.cpp:847]: Script Error: Invalid context switch[planet], file: common/megastructures/pdfrozenhabitat.txt line: 130, Scope:
[21:16:18][trigger_impl.cpp:847]: Script Error: Invalid context switch[planet], file: common/megastructures/pdmoltenhabitat.txt line: 130, Scope:
I think I found the code giving the error. I will push an update. Can you resub and see if you are getting the error still
;) sure, I'll give it a try
Two down, two to go?
When I start a game with fewer mods, I'll see if the errors reoccur.
I need to ask which of the Planetary Diversity Sub-mods were you using?
My mod might be improperly referencing resources in PD submods you don't have installed.
It was just PD, PHab, and Reworked Habitability.
I have some ideas of what could be happening. I always start with does everyone have all of the require and optional mods up-to-date? Also, are all of the other mods loaded in the same order?