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sorry I don't see that coming, I'm out of the modding world since lockdowns ended, luckily.
Plus, I've created them with the free placement in mind, even where no tracks are layed.
Feel free to use it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2476963699
Different models may require different settings, you have to check them one by one. The good news is, you don't need to restart the game coz it picks up your changes at once, when you edit constructions.
The dummy groundFaces tell the game that this is a proper construction as opposed to a plain asset, so the "select" event will fire, so the Construction Mover will work.
You also need
type = 'ASSET_TRACK',
so the constructions snap to the tracks.