Left 4 Dead 2

Left 4 Dead 2

Grave Consequences
My feedback about the campaign - pretty good
Hey, i liked the campaign but here are some issues:
-First map:bots don't grab their medkits in saferoom
The rescue door being a placeholder oit of place door
Second map: the tank music doesn't play
The map gets a bit laggy in that outdoor areea
In The outdoor areea outside spawn the commons have trouble pathfinding
The charger comin out of those portals and the poster in the finale were cool tho :)
https://imgur.com/a/HRvGOCk
Viimeisin muokkaaja on Robert; 25.10.2020 klo 20.02
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Jim_Partridge_Mapping  [kehittäjä] 23.10.2020 klo 19.27 
Thank you will see if i can fix these.
I was playing the second chapter of the campaign and the bots keep getting into the lava before and after raising the bridge thing. I don't know if you can fix it but hopefully you can look on it.
All the bot players didn't have medkits when the second map started. One of them kept trying to grab a medkit on that metal shelf. He never could pick it up. I even went outside the Safe Room and returned later. He still couldn't pick it up. I didn't have any problems with the bot players going into the lava. They might do that if they are leading the way. There are mods that will let the bot players lead the way.
Viimeisin muokkaaja on Brian; 6.3.2023 klo 18.07
The finale is missing string table dictionary which causes a crash on local servers when a player joins mid game
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