Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
wack.
If I made a style that were just the goggles, there'd be a few problems. Main problem being, the goggles and hat may as well just be two separate items at that point, which I think valve would be less keen to add. Plus, if they were separate, they'd have the same really awkward clipping that the original gibusvision combo has, which I was able to work around by having it be a style of the same item (you'll notice the hat changes position quite a bit on Soldier with the cryovision style).
Another reason why the goggles aren't their own thing is I doubt valve would implement a special effect to them like the pyrovision goggles have, so it'd be kinda weird to equip the goggles and have nothing change. At least as a style, it has the benefit of having the hat to look fresh.