边缘世界 RimWorld

边缘世界 RimWorld

RimUniverse - Biomes
Balthoraz  [开发者] 2020 年 10 月 17 日 下午 12:13
Compatibility reports
Do you seen a mod incompatible? Let me know it to create compatibility patches.
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正在显示第 1 - 15 条,共 15 条留言
RedMattis 2020 年 10 月 17 日 下午 1:55 
Doesn't work for Rimworld Multiplayer currently. Seems Water freeze-checkig causes desyncs (this was a hot Savanna, so the water was likely not going to actually freeze though). Here is part of the Desync Log.

37 Tick:14345 Hash:-61474618 ''
at Verse.Rand.Verse.Rand.get_Value_Patch1 () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Rand.Range (System.Single min, System.Single max) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimUniverse.BiomesModule.Submods.WaterFreezes.WaterFreezes.MapComponentTick () [0x00000] in <a8f2cb00d9a642f6babce562cf4c7c73>:0
at Verse.MapComponentUtility.Verse.MapComponentUtility.MapComponentTick_Patch1 (Verse.Map ) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Map.Verse.Map.MapPostTick_Patch1 (Verse.Map ) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Multiplayer.Client.MapAsyncTimeComp.Tick () [0x00000] in <70e2a53003de4f0a83e3fb3542856a17>:0
at Multiplayer.Client.TickPatch.TickTickable (Multiplayer.Client.ITickable tickable) [0x00000] in <70e2a53003de4f0a83e3fb3542856a17>:0
at Multiplayer.Client.TickPatch.Tick () [0x00000] in <70e2a53003de4f0a83e3fb3542856a17>:0
at Multiplayer.Client.TickPatch.Prefix () [0x00000] in <70e2a53003de4f0a83e3fb3542856a17>:0
at Verse.TickManager.Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager ) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Game.UpdatePlay () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Root_Play.Verse.Root_Play.Update_Patch1 (Verse.Root_Play ) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
最后由 RedMattis 编辑于; 2020 年 10 月 17 日 下午 1:56
Balthoraz  [开发者] 2020 年 10 月 17 日 下午 2:47 
Seems it is a problem with the tick sync, but honestly don't know how to manage that error as the problem comes from Verse.Rand, and is the Multiplayer who manages it, so the problem seems to come from MP, not from the submod.
The only way to prevent it actually is disable the submod in multiplayer and report the error to Multiplayer dev team.

With the submod disabled it don't should throw any error.
最后由 Balthoraz 编辑于; 2020 年 10 月 17 日 下午 3:54
Balthoraz  [开发者] 2020 年 10 月 17 日 下午 5:40 
Theorically solved the conflict with Multiplayer. Let me know if it throws you any other error like that one.
afyepesr 2020 年 10 月 17 日 下午 5:58 
It appears that when you combine rimuniverse core and biomes with dinosauria the only animals that spawn are rats and squirrels; I'm in grassland biome.
Balthoraz  [开发者] 2020 年 10 月 17 日 下午 6:12 
Thanks for the report afyepesr. Found the error on it... A small typo error on those two animal ratios.
Instead of 0.xxx they had xxx (without the 0.) spawn ratio, so they got all probability of spawn.
Also dinosauria animals are hard to see as most of them have 0.10% of spawn chance.

Hotfix uploaded.
最后由 Balthoraz 编辑于; 2020 年 10 月 17 日 下午 6:12
afyepesr 2020 年 10 月 17 日 下午 6:18 
引用自 Balthoraz
Thanks for the report afyepesr. Found the error on it... A small typo error on those two animal ratios.
Instead of 0.xxx they had xxx (without the 0.) spawn ratio, so they got all probability of spawn.
Also dinosauria animals are hard to see as most of them have 0.10% of spawn chance.

Hotfix uploaded.

A thousand thanks, I'm greatly enjoying your mods, please keep working, and have a good day.
afyepesr 2020 年 10 月 18 日 上午 4:31 
It worked! Now the wildlife is composed by three velociraptors and a bunch (but not a majority) of rats and squirrels. Again, thanks!
Balthoraz  [开发者] 2020 年 10 月 18 日 上午 5:19 
You're welcome! Also you should see more variation as the time lapses.
Hohen 2020 年 10 月 27 日 下午 10:52 
There seems to be a small incompatibility spawning from the combination of Erin's Mountain Animals and Rimpedia. For whatever reason it overwrites the entries for Muffalo and Gazelle Core with the Snow Leopard from Erin's.

https://gist.github.com/8be0ad88af0330af56ba6328300f33bf Line 2282 - 2332 I've seen this happen with other mods, I think it has to do with patching but it's beyond me.
Balthoraz  [开发者] 2020 年 10 月 28 日 上午 5:22 
Hello! Thanks for the report. As I see it seems to be more a problem with Rimpedia and the way its managing the animals. Don't know why.
But doesn't seem to be a RimUniverse problem.

I also tried Rimpedia with RimUniverse and Erin's Mountain Animals and they are working fine.
Balthoraz  [开发者] 2020 年 10 月 30 日 下午 8:39 
Hello Hohen, I found the problem you had with Rimpedia, is a load order. Load Rimpedia at the end of any adding animal mods and you should not have any problem. Probably Rimpedia can be placed at the end of the list (and probably will work much better).
Naxdar 2020 年 11 月 2 日 上午 2:49 
The new weathers from Regrowth do not happen with this mod on (0 chance shown in the debug listing).
Nejarrie 2020 年 11 月 2 日 上午 9:58 
Hello, I believe there is a compatibility issue with the mod RimBees, bee hives do not spawn anymore which makes it impossible to start a farm unless you get the bees from traders.

Also is it impossible to grow trees in the grassland biomes. Understanding there is no trees in the biome, you can't grow tree's with makes the tribal start really difficulty unless you do a mountain start with good mining for steel until stone cutting.
Balthoraz  [开发者] 2020 年 11 月 2 日 下午 5:46 
Hello Naxdar. There are only one weather compatible, the other one was not updated yet.
@Nejarrie. Its strange you can't make them grow, as the biome only target wildplants, unless the game manage farmed ones as wilds... Also they should be there, I guess the cause of them not spawning have to be another.

Unfortunately I will not dedicate much more time to this mod as I'm focus on other kind of mods, as seems ReGrowth author is doing the same as I wanted to do.
Dr. Quackers M.D. 2021 年 1 月 7 日 下午 11:04 
Please do a More Vanilla Biomes patch the only issue being your grassland replace theres or renames its.
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