Garry's Mod
Enhanced Playermodel Selector - With Localization Support (Based on Fesiug's Edit)
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
❤IBRS❤  [desarrollador] 7 AGO 2024 a las 7:10 a. m.
BUG Report
Post bugs you encountered here, With the Error Message from the Console if possible.
Última edición por ❤IBRS❤; 7 AGO 2024 a las 7:10 a. m.
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Mostrando 1-15 de 15 comentarios
Pixelcoin 20 SEP 2024 a las 9:01 p. m. 
i've been having a strange occurrence when i spawn in a map the hands revert to kleiner/citizen hands i'm not sure if it's this or another mod, the same occurred with the original

edit: it works now, odd
Última edición por Pixelcoin; 21 SEP 2024 a las 9:58 p. m.
Grox 20 SEP 2024 a las 10:43 p. m. 
@Pixelcoin been having same issue, it was fine just a few days ago
Pixelcoin 20 SEP 2024 a las 10:55 p. m. 
Oh thank god, i thought i was crazy, but i still like the addon, so i can wait
Última edición por Pixelcoin; 20 SEP 2024 a las 10:55 p. m.
Жулевар 27 OCT 2024 a las 5:46 a. m. 
[Enhanced PlayerModel Selector с поддержкой перевода (на основе версии от Fesiug)] lua/autorun/lf_playermodel_selector.lua:969: attempt to index local 'CL_REALHANDS' (a nil value)
1. MakeHandIcon - lua/autorun/lf_playermodel_selector.lua:969
2. HandsPopulate - lua/autorun/lf_playermodel_selector.lua:1089
3. Setup - lua/autorun/lf_playermodel_selector.lua:1128
4. unknown - lua/autorun/lf_playermodel_selector.lua:2316
5. unknown - lua/includes/modules/concommand.lua:54
Callsign_Ewok 5 DIC 2024 a las 5:41 a. m. 
Who else is running into an issue where the favourites tab and other tabs completely dissapear? I can't see any of my favourites anymore...
Kat 5 DIC 2024 a las 1:03 p. m. 
Hands, Not working, I can choose and apply them, and the apply for a split second before it reverts to default skin hands nothing shows in console

also skins not saving, I can change them but starting a new game resets it
Última edición por Kat; 7 DIC 2024 a las 2:32 p. m.
Elite G-Man 13 DIC 2024 a las 3:03 p. m. 
fix crash issues when opening the playermodel selector
Bently 2 ENE a las 11:01 a. m. 
Conflicts with the Dynamic Height 2 mixed with the Outfitter.
Doesn't seem to change the view height for the playermodels using the Outfitter, why am i using that? Because Outfitter doesn't work with a few playermodels, the ones that don't have eyes atached.

Since this is the only addon that supports TFA-VOXes, that's why i tried to mix that as well.
RedbrickCobra 21 ENE a las 1:11 p. m. 
Was wondering if there could be a way to have a custom one done for darkrp
Scanner Man 13 FEB a las 4:01 p. m. 
[Enhanced PlayerModel Selector Fesiug's Edit] lua/autorun/lf_playermodel_selector.lua:868: attempt to index local 'CL_REALHANDS' (a nil value)
1. MakeHandIcon - lua/autorun/lf_playermodel_selector.lua:868
2. HandsPopulate - lua/autorun/lf_playermodel_selector.lua:991
3. Setup - lua/autorun/lf_playermodel_selector.lua:1031
4. unknown - lua/autorun/lf_playermodel_selector.lua:2173
5. unknown - lua/includes/modules/concommand.lua:54
Mother Goetia 2 ABR a las 12:17 p. m. 
I am seeing the red error model appear behind the hand previews.
76561199869529808 21 AGO a las 11:11 a. m. 
Since the original Fesiug's Edit one had no comments section, I'll post the bug here. There seems to be an issue with this model specifically https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3226024708&searchtext=Low+Poly+human and it is when changing c_hands, whenever I try to change them while using this model, they don't change at all, only for a split second before reverting to the playermodel's actual hands, and this is disappointing since this is my FAVORITE playermodel :(
❤IBRS❤  [desarrollador] 21 AGO a las 11:57 a. m. 
Should be fixed?
76561199869529808 21 AGO a las 12:05 p. m. 
Yep! Thank you!
76561199869529808 22 AGO a las 5:12 a. m. 
Okay, so, there is another issue now. Whenever I change back into the Low Poly's default hands, they remain in the default bodygroup, which is black. Basically it has adaptive c_hands which change depending on the bodygroup's color, the defoult bodygroup is black, and they only remain at the default bodygroup. I hope I make sense
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