Garry's Mod
Among Us The Skeld Real Life TTT
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Tupi-Yamnaya  [desarrollador] 3 OCT 2020 a las 13:28
Bug Report
Post bug that you found here:notebook:
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Mostrando 1-15 de 17 comentarios
SPARTAMAX 5 OCT 2020 a las 13:00 
in the med bay if you use the scanner without enter in it,this one never open again
Última edición por SPARTAMAX; 5 OCT 2020 a las 13:00
Tupi-Yamnaya  [desarrollador] 5 OCT 2020 a las 21:09 
Publicado originalmente por SPARTAMAX:
in the med bay if you use the scanner without enter in it,this one never open again
Thanks, I fixed it in the last update
TheBanditScout 6 OCT 2020 a las 14:16 
Not sure it is just me but sometimes when I load into the map in weapons where you shoot the astroids, half of the area is missing
Tupi-Yamnaya  [desarrollador] 6 OCT 2020 a las 14:59 
Publicado originalmente por Insert spooky name:
Not sure it is just me but sometimes when I load into the map in weapons where you shoot the astroids, half of the area is missing
i will fix it now
Tupi-Yamnaya  [desarrollador] 6 OCT 2020 a las 15:18 
Publicado originalmente por Insert spooky name:
Not sure it is just me but sometimes when I load into the map in weapons where you shoot the astroids, half of the area is missing
Thank you, It is fixed now
Chris From Hell 7 OCT 2020 a las 14:22 
Multiple sabotages can be done at once, often leading to an absurdly easy traitor win, especially with the doors being impossible to open when they are closed compared to the doors in the game which are still unlockable after doing a task. Perhaps the doors should simply close when the trap is triggered, and they remain closed until someone manually opens them (using E like any other door)
Tupi-Yamnaya  [desarrollador] 8 OCT 2020 a las 12:41 
Publicado originalmente por Chris from Hell:
Multiple sabotages can be done at once, often leading to an absurdly easy traitor win, especially with the doors being impossible to open when they are closed compared to the doors in the game which are still unlockable after doing a task. Perhaps the doors should simply close when the trap is triggered, and they remain closed until someone manually opens them (using E like any other door)

I made some change in the last update,now only one sabotage can be activated at the same time. maybe i change the doors or their times in the next updates
6rimm7 8 OCT 2020 a las 12:45 
la puerta de comunicación no vuelve a abrir cuando lo cierras
Tupi-Yamnaya  [desarrollador] 8 OCT 2020 a las 12:51 
Publicado originalmente por 6rimm7:
la puerta de comunicación no vuelve a abrir cuando lo cierras

Lo arreglé en la última actualización.
Southpaw 13 OCT 2020 a las 17:12 
I think there's a bug with the T buttons.

If you don't have enough credits but press either the oxygen or reactor T buttons, it'll break - stopping you from using it for the rest of the round.
graczgrywideo 14 OCT 2020 a las 4:57 
My friends have missing reflection textures for a lot of things, what could be the cause?
Mitz 15 OCT 2020 a las 19:06 
erros na texturas como remover?
Tupi-Yamnaya  [desarrollador] 15 OCT 2020 a las 19:39 
Tem que baixar as texturas do Css
gigapekka 9 DIC 2020 a las 8:17 
we cant open vents
master gracey 28 ENE 2021 a las 14:34 
how do you open vents? or is that only in TTT Mode?!
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