Crusader Kings III

Crusader Kings III

Anime Kings III
Eastern Sky  [developer] 13 Oct, 2020 @ 5:20am
Suggestions
Which servants would you like to be added?
What features do you want to see in the future?
or anything else

current plan is to add a chain of events for each servants, or add duel function, either one will take a while of course..
Last edited by Eastern Sky; 13 Oct, 2020 @ 5:33am
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Showing 1-15 of 45 comments
Theadier 13 Oct, 2020 @ 8:20am 
Servant
Saber: Musashi
Archer: Tomoe
Lancer: Bradamante
Rider: Columbus
Berserker Nightingale
Caster Murasaki
Assassin Semiramis
Extra: Quin Shin Huang
The Doctor 14 Oct, 2020 @ 1:16pm 
I would like to see you expand more on the mage craft side of things. In particular the magic circuit and crest! For example you could:

1 - make a new lifestyle that is related to the magic crest and circuits.

2 - make it so you can create the clock tower organization(and others like atlas) in London(or somewhere else by making only one capable of being built in the world and have it work as a first to get it Keeps it thing)

3 - make it so you can gain access to ONE of the true magics( the best way I can think of working this into the game would be to remove the wish for immortality and instead make it a wish for one of the true magics that will just give you a buff to stats)

4 - make it so that the magic crest and circuits have different quality and can get better or worse as time progresses as you go form generation to generation (Make it a random thing in events if you can as that would make some sense to me but you do you)

5 - Make other leaders into Magus'(I think that's how you spell it) and have them be able to do certain things or have major and minor buffs depending on how long they have been around

6 - Have a random chance for anyone the child of someone with the trait of a magic circuit or crest have a unique origin and element affinity (if you don't know the significance of these things I suggest watching (Lessons in Mage craft - Origins and Elements) by otakudaikun as he explains it quite well.)

7 - Do something with the church(don't know what and/or how but it would be nice, not needed but still nice)

Last edited by The Doctor; 25 Dec, 2020 @ 2:33pm
Virsia 25 Oct, 2020 @ 11:39am 
I would suggest making the trait to not easily spawn in the world, too many grand order in the pool the trait supposedly rare common courtier should not get that trait maybe only basic one.
968lCO 25 Oct, 2020 @ 11:16pm 
Please add a game rule to make the 1st servant summon pickable then the rest will be gacha
Waruiko 27 Nov, 2020 @ 5:29am 
If you give servants claims and the player makes use of them wouldn't they only be able to do so once due to the limit on feudal contracts only changing once per lifetime?

I would make it you can spend a command seal on forcing a single step change on any of the contract factors available.
R4ampage 21 Dec, 2020 @ 3:21pm 
Lancer Artoria Alter would be nice!
R4ampage 22 Dec, 2020 @ 9:46pm 
After playing a Good bit with this mod I think you should put in another reason for AI to summon servants, I figured out that the problem why later no one wanted to becoma a Master anymore was that they all liked me to much since I was Immortal and aquired quite a lot of Opinion boosting Traits. So i would suggest making the AI have a Higher chance of Becoming a Master depeneding on how High Ranking they are as well. So a Count has a lower chance of summoning than a Duch and a King get's pretty good bonus to the Chance of summoning one. Something like that. Otherwise Pretty great mod so far!
The Doctor 26 Dec, 2020 @ 10:01am 
More Ideas

1 - BUNNY ARTORIA, and Alter Lancer Artoria (I feel confident in stating that These are more a need than a want for fate fans)

2 - An event chain for groups like the church(executioners hunting the master) and mages association(Dead apostles(vampires), going to the clock tower to learn magic, and other things you can think of)

3 - I still recommend adding the unique buildings like the atlas institute and clock-tower

4 - An event where if you get a set amount of servants the AI masters all team up and attack you all at once

5 - A random event that allows you to either advance your magecraft or regress it based off random chance

6 - Events based on servant interactions with both the master and one another
Last edited by The Doctor; 28 Dec, 2020 @ 10:15pm
R4ampage 27 Dec, 2020 @ 7:33pm 
Personally I would like if you could summon Minor Servants, like the ones the AI gets, as well. At least if you have the Gaccha Mode Enabled. There are plenty of "Minor" servants you have implemented I would love to summon myself and not have to Hunt down and get lucky someone else summons them. And then they don't even live that long because they loose the Godlike Health boost normal servants get.
Also I think a Mode where AI can summon "Major" Servants would be good as well, it feels kind of weird sometimes that they can only get the Weaker ones.
Maybe also make the Gaccha work in a way that the Higher your Current Title Rank is (Kingdom/Empire etc) the better your chance for Higher Rate Servants! So trying to get a Higher Title Rank first before summoning can be a goal and it makes you wanna use the other options more instead of Only summoning the Super Strong Servants.
Eastern Sky  [developer] 27 Dec, 2020 @ 9:58pm 
Originally posted by R4ampage:
After playing a Good bit with this mod I think you should put in another reason for AI to summon servants, I figured out that the problem why later no one wanted to becoma a Master anymore was that they all liked me to much since I was Immortal and aquired quite a lot of Opinion boosting Traits. So i would suggest making the AI have a Higher chance of Becoming a Master depeneding on how High Ranking they are as well. So a Count has a lower chance of summoning than a Duch and a King get's pretty good bonus to the Chance of summoning one. Something like that. Otherwise Pretty great mod so far!


Originally posted by R4ampage:
Personally I would like if you could summon Minor Servants, like the ones the AI gets, as well. At least if you have the Gaccha Mode Enabled. There are plenty of "Minor" servants you have implemented I would love to summon myself and not have to Hunt down and get lucky someone else summons them. And then they don't even live that long because they loose the Godlike Health boost normal servants get.
Also I think a Mode where AI can summon "Major" Servants would be good as well, it feels kind of weird sometimes that they can only get the Weaker ones.
Maybe also make the Gaccha work in a way that the Higher your Current Title Rank is (Kingdom/Empire etc) the better your chance for Higher Rate Servants! So trying to get a Higher Title Rank first before summoning can be a goal and it makes you wanna use the other options more instead of Only summoning the Super Strong Servants.

regarding the AI summoning thing, its a bit complicated and im struggling to find the best way to implement it. the workaround i made for now is you can right click any independent ruler and choose to insult them (at some minor costs), and that will guarantee them to become enemy within a certain amount of time. i think the ranking system you mentioned is pretty good and i might add it later on

the minor and major servants system are still temporary, eventually both AI and player will be able to summon both after i feel like i have added all servants from the series. and the last point you made is something i have in mind for a while as well, but im planning to make it more "magnus level" based to perhaps increase the immersion of being a fate mage. either way, thanks for the thoughtful feedback! really appreciate it!
Eastern Sky  [developer] 27 Dec, 2020 @ 10:09pm 
Originally posted by The Doctor:
More Ideas

1 - BUNNY ARTORIA, and Alter Lancer Artoria (I feel confident in stating that These are more a need than a want for fate fans)

2 - An event chain for groups like the church(executioners hunting the master) and mages association(Dead apostles(vampires), going to the clock tower to learn magic, and other things you can think of)

3 - I still recommend adding the unique buildings like the atlas institute and clock-tower

4 - An event where if you get a set amount of servants the AI masters all team up and attack you all at once

5 - A random event that allows you to either advance your magecraft of regress it based off random chance

6 - Events based on servant interactions with both the master and one another

bunny and alter lancer are planned but its gonna take a while. im currently adding some events revolving around certain servants, but those take a lot of time to make so its going slowly. though the next time i update there will be a magnus lifestyle giving buffs to your magecraft and servants, some perks will sorta cover your point 4, so hopefully that will fresh up the gameplay a bit. the buildings are something i would love to add, but then i will have to dig into the fate or type moon worldview a bit more lol
anyways thanks for the thoughtful feedback, really appreciate it!
If you could explicitly detail what a Servant's NP does in one of their traits, that would be great, since burning command seals to have it not be useful is... not great.
Eastern Sky  [developer] 29 Dec, 2020 @ 3:41am 
Originally posted by RayOfSpeed:
If you could explicitly detail what a Servant's NP does in one of their traits, that would be great, since burning command seals to have it not be useful is... not great.
for now each servant's np effect is hinted at the end of the main traits description, hopefully i can find a way to make it more explicit tho
Hostile Alpaca 31 Dec, 2020 @ 9:53pm 
Hm, so one thing I kinda noticed while playing.

It seems the majority of the Servants you can summon are female, however, due to most religions having the "Male Dominated" doctrine of most religions, you aren't able to make them knights/champions/etc or advisers, severely rendering their usefulness until you either convert to a religion with the "Equal" doctrine (difficulty on that varies depending on your region and current religion) or create one yourself, which typically takes a lengthy period of time gathering the needed piety for. I was wondering if there was some way for Servants to work around this obstacle, so that players may be able to use them to their full potential. This also goes for the Arknights mod aswell.
R4ampage 31 Dec, 2020 @ 10:02pm 
I agree with Ferdinand, to go around that I've only played playthroughs with this mod where I use another cheat menu mod to create a new religion right from the start with Equal Rights and all that. Makes it much more fun that way (always created a sort of Magus religion), but it means I need to....well...have an Extra Cheat Menu Mod and I feel like not everyone is gonna bother with that and then they can't enjoy some of the Servants with their Full potential. So a way to Create a "Magus Religion" next to becomming a Magus yourself OR make the Servants be outside of all the Gender Rules the game restricts your characters with would be pretty good I think.
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