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2. Working on mechanic for the Hero to be able to follow different career paths via campaign skills
3. Working a building mechanic based on Gazul's Lore
Hero Agent for Angrund Clan - Logan Rikkazul (WIP)
A. It will include
1. Generic hero called the Shadow Hunter - priest of Gazul (you can find information about them in bugmansbrewery) - avalaible to all dwarven factions (DONE)
2. 3 unique units - 2 based on the Shadow Hunters but only one will be avaliable for all Dwarfs, the other will be unique to only Karak Eight Peaks and 1 unit based on shard dragon called Magma Dragon (fictional) (MORE THAN DONE)
3. A unique building for their recrutment and other buffs (DONE)
4. New banner and colour combination for Karak Eight Peaks and small UI changes (DONE)
B. It may include (if i have time - else they will be added to V1.2)
1. A new mechanic called Mining Colonies
2. A new legendary lord which will be Duregar Hammerfist cousin of Belegar (thanks Tucanonerd for the idea!) (DONE)
3. Human Mercenary units by capturing settlements (DONE BUT DIFFERENTLY)
Feel free to add your ideas and opinions.If anyone is willing to cooperate (spefically if he/she knows advanced scripting) in order to add custom events, i will be happy to get in contact with him or her.
For Karaz Ankor!
-A great thanks to the Great Book of Grudges youtube channel for featuring my mod and providing feedback.
-Currently the WIP are:
1. Working on a mechanic based on pirate coves logic
2. A few more new units
3. New Legendary Lord (Vala Kemma - Queen of Azrilungol) - I tried again but failed
4. Belegar skill tree overhaul DONE!
5. Possible overhaul of vanilla buildings and dependencies (in the future)
I am aware of the massive upkeep buffs that the lord and heroes may provide to very speficic units. I will be making changes to balancing them for the next version. I would like to thank everyone for their feedback either positive or negative and those who enjoy and play the mod. Greetings to all and stay safe.