Garry's Mod

Garry's Mod

gm_Blesmont
Edit Permission Request
Hey!
I really like this map, and think that it's got lots of great features, with plenty of space, features and crammed full of cool stuff, and I really enjoy playing on it!
However, there are a few things that I would personally want to change in the map to make it just that little bit better, so I was wondering: could I create a modified version of this map with some improvements, and if I did create one, could I have permission to upload it to the Workshop?
I'd make sure to credit you in the description and make sure people knew that I only modified the map and didn't create it initially, as I know from personal experience how it can be frustrating when other people take credit for your hard work.
Thanks in advance!
Last edited by The Bunkerman; 7 Feb, 2021 @ 2:57pm
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Showing 1-11 of 11 comments
The Bunkerman 8 Feb, 2021 @ 2:04am 
Just to be a bit more specific on what I was planning on doing to the map:
- Adding interiors to most of the buildings to give the map more inside space
- Potentially extending the sewers so there's more to explore (perhaps some vents leading from/to buildings, that kind of thing)
- Adding a railway track (I see by the scrapyard there's an odd prop_door_rotating at the end of the tracks, and was planning on removing that and building tracks that go around the map, perhaps even adding some train stations)
- Adding some more space in the tunnels (perhaps more tunnels, or maybe more features, such as stopping points, maintenance corridors, decoration, etc. just to give that extra touch of realism)
- Other quality of life improvements (various small tweaks/optimisations such as adding visclusters in the sky to improve performance, areaportals in the new building interiors, etc.)
Last edited by The Bunkerman; 8 Feb, 2021 @ 2:07am
The Bunkerman 15 Feb, 2021 @ 4:16am 
Bump!
IAMVERYUGLYPOTATO  [developer] 28 Mar, 2021 @ 4:53am 
Sorry for ignoring, you can do whatever you want, just make title with me anywhere
The Bunkerman 28 Mar, 2021 @ 5:24am 
Originally posted by IAMVERYUGLYPOTATO:
Sorry for ignoring, you can do whatever you want, just make title with me anywhere
Thanks a lot! I'll make sure to link your Steam profile page and this map in the description if I do upload it to the Workshop.

Do you have the VMF file for the map, and can I have it, please? It would make it much easier for me to edit the map if I did.
Last edited by The Bunkerman; 28 Mar, 2021 @ 5:44am
IAMVERYUGLYPOTATO  [developer] 31 Mar, 2021 @ 9:20pm 
Originally posted by Ranch the Deer:
Originally posted by IAMVERYUGLYPOTATO:
Sorry for ignoring, you can do whatever you want, just make title with me anywhere
Thanks a lot! I'll make sure to link your Steam profile page and this map in the description if I do upload it to the Workshop.

Do you have the VMF file for the map, and can I have it, please? It would make it much easier for me to edit the map if I did.
I let the content in description.
Lowland_ 23 Oct, 2022 @ 5:04pm 
Did you ever publish or finish this edit?
DAMAGEPLAN 23 Oct, 2022 @ 5:08pm 
they never do.
[RE] Flameoguide 13 Jan, 2023 @ 9:50pm 
I see there's a bsp in the description but no vmf file, did Bunkerman ever actually edit the map?
The Bunkerman 17 Jan, 2023 @ 11:26pm 
Well why don't we ask him? ;)

To be honest, I had completely forgotten all about this project.
Cutting a long story short, I ran into the exact same issue that most likely prevented this map from getting more detail in the first place: arbitrarily low Source engine limits (specifically to do with the amount of faces you can have in a map total).
So I started work on the map, only to find that within days, I'd hit that limit and couldn't get much further without doing some major reworks to the map itself, hence, the project then got shelved whilst I worked on other things.

I might return back to this project shortly, if I've got enough free time to work on it. If not, then... well, ask me in another 2 years and we'll see ;)
Originally posted by The Bunkerman:
If not, then... well, ask me in another 2 years and we'll see ;)
:Hiii: :slimetabby:
medb712 19 May @ 9:50am 
Originally posted by The Bunkerman:
Well why don't we ask him? ;)

To be honest, I had completely forgotten all about this project.
Cutting a long story short, I ran into the exact same issue that most likely prevented this map from getting more detail in the first place: arbitrarily low Source engine limits (specifically to do with the amount of faces you can have in a map total).
So I started work on the map, only to find that within days, I'd hit that limit and couldn't get much further without doing some major reworks to the map itself, hence, the project then got shelved whilst I worked on other things.

I might return back to this project shortly, if I've got enough free time to work on it. If not, then... well, ask me in another 2 years and we'll see ;)
soo burnout?
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