Total War: WARHAMMER II

Total War: WARHAMMER II

Knights of the Grail – In Her Name
 This topic has been pinned, so it's probably important
Nikitian  [developer] 20 Sep, 2020 @ 7:27am
Compatibility
Save-game Compatibility
This mod should be fairly safe to add (and mosly safe to remove) during gameplay, although the new skills and technologies would simply disappear if the mod is removed, without any refunds.


Mod Compatibility
This mod changes some values of Bretonnian technologies, so obviously mods that change the entire technology tree are incompatible; same with magical items. Unit stats for the few units affected (e.g. Green Knight) would obviously conflict in other mods, but one of the mods should simply take precedence on the unit statline in question, and the rest of features should work fine. Skill tree changes are unlikely to conflict, but should be looked at on case-by-case basis.

I can look into specific mod compatibility and possibly even make an appropriate submod, by popular request.
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Nikitian  [developer] 20 Sep, 2020 @ 7:27am 
Mods Confirmed Compatibile:
  • Rebanner II (compatibility patch included)
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