RimWorld
RimThreaded
I have a spam of the message Mental breakdown, this dissapear when i eliminate multi threaded mod
This is the log, this message appear forever every second
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RitualObligationTargetWorker_GraveWithTarget.LabelExtraPart (RimWorld.RitualObligation obligation) [0x0000b] in <b8acc6649bfc449ca34495eb0112ecc2>:0
at RimWorld.Alert_RitualObligation..ctor (RimWorld.RitualObligation obligation) [0x0002e] in <b8acc6649bfc449ca34495eb0112ecc2>:0
at RimWorld.RitualObligation.get_AlertCached () [0x00008] in <b8acc6649bfc449ca34495eb0112ecc2>:0
at RimWorld.Precept_Ritual+<GetAlerts>d__97.MoveNext () [0x00099] in <b8acc6649bfc449ca34495eb0112ecc2>:0
at (wrapper dynamic-method) RimWorld.AlertsReadout.RimWorld.AlertsReadout.AlertsReadoutUpdate_Patch1(RimWorld.AlertsReadout)
at RimWorld.UIRoot_Play.UIRootUpdate () [0x00020] in <b8acc6649bfc449ca34495eb0112ecc2>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.UIRoot_Play:UIRootUpdate ()
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
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8 yorumdan 1 ile 8 arası gösteriliyor
The game is unplayable for the spam, the log continuous message and the lag provocate, i don´t wanna delete the mod because it´s one of my favorite´s mods
En son LukasDelReal tarafından düzenlendi; 17 Ağu 2021 @ 21:43
Major Hoff  [geliştirici] 18 Ağu 2021 @ 5:10 
We can help fix this. Please join our Discord #troubleshooting channel. Steam forums are not the best communication platform
I keep getting this
nikos  [geliştirici] 11 Eyl 2021 @ 5:46 
some users have reported that loading the save without RimThreaded, playing a bit and saving. then adding RT back and loading the save, fixes the issue. please report back if this works for you
nikos  [geliştirici] 12 Eyl 2021 @ 14:21 
Please let us know if you find what mod / mods cause the issue
nikos  [geliştirici] 15 Eyl 2021 @ 15:37 
good news. seems to be fixed in the upcoming update (2.5.16)
I found the cause and fix for this - use dev mode, and edit your ideology to not require events for colonist funerals

In my situation, a colonists corpse got eaten by zombies and the game had a fit (and i eventually found the cause)
nikos  [geliştirici] 20 Eki 2021 @ 11:53 
İlk olarak Mussels tarafından gönderildi:
I found the cause and fix for this - use dev mode, and edit your ideology to not require events for colonist funerals

In my situation, a colonists corpse got eaten by zombies and the game had a fit (and i eventually found the cause)

or just get the preview version of 2.5.16 from our discord :)
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8 yorumdan 1 ile 8 arası gösteriliyor
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