Monster Train

Monster Train

Stoker Deck Editor
Crazyjackel  [developer] 3 Oct, 2020 @ 12:40pm
Bug Report Channel
Let me know about some bugs you have experiencing this mod... or write up an issue on the mod's Github page: https://github.com/crazyjackel/Stoker
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Showing 1-15 of 17 comments
rumplstiltskin 21 Oct, 2020 @ 8:04pm 
Update: This appears to be due to a name change in the Trainworks dependency mod, not a problem with this mod itself. A quick fix in the next update will get them working together again.

Description says: "Controls: Press = to open up the Menu for Stoker"

GitHub Wiki says: "While in a game, press P and open up the Stoker Deck Editor"

Neither of these work for me. I've pressed every key on my keyboard, none but the standard hotkeys do anything.

Have enabled:
* ModLoader
* ModUploader
* TrainworksModTools
* Stoker Deck Editor
Last edited by rumplstiltskin; 22 Oct, 2020 @ 6:40am
Crazyjackel  [developer] 22 Oct, 2020 @ 8:33am 
An updated version should be coming out later today, hopefully with the preset feature I wanted to get working.
Schroedinger 24 Oct, 2020 @ 2:24am 
it still doesn´t work for me
Crazyjackel  [developer] 24 Oct, 2020 @ 12:20pm 
Originally posted by Schroedinger:
it still doesn´t work for me
Have you attempted to enable the BepInEx console and seeing if their is an error.
(To Enable the console navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\1102190\2187468759\BepInEx\config, open the file in there and change the Logging setting from false to true)
Schroedinger 25 Oct, 2020 @ 11:22am 
Originally posted by Crazyjackel:
Originally posted by Schroedinger:
it still doesn´t work for me
Have you attempted to enable the BepInEx console and seeing if their is an error.
(To Enable the console navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\1102190\2187468759\BepInEx\config, open the file in there and change the Logging setting from false to true)

The only thing it says that could be it is:
"[Warning:MultiFolderLoader] Skipping loading [2205081572] because it's marked as disabled"
or:
"[Warning: Harmony] Could not find any valid Harmony patches inside of assembly Stoker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

sry if i´m just to dumb
Crazyjackel  [developer] 25 Oct, 2020 @ 2:04pm 
Originally posted by Schroedinger:
Originally posted by Crazyjackel:
Have you attempted to enable the BepInEx console and seeing if their is an error.
(To Enable the console navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\1102190\2187468759\BepInEx\config, open the file in there and change the Logging setting from false to true)

The only thing it says that could be it is:
"[Warning:MultiFolderLoader] Skipping loading [2205081572] because it's marked as disabled"
or:
"[Warning: Harmony] Could not find any valid Harmony patches inside of assembly Stoker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

sry if i´m just to dumb

I believe you disabled stoker in-game... 2205081572 is Stoker and it is being skipped.
wowo good
Schroedinger 26 Oct, 2020 @ 4:56am 
Originally posted by Crazyjackel:
Originally posted by Schroedinger:

The only thing it says that could be it is:
"[Warning:MultiFolderLoader] Skipping loading [2205081572] because it's marked as disabled"
or:
"[Warning: Harmony] Could not find any valid Harmony patches inside of assembly Stoker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"

sry if i´m just to dumb

I believe you disabled stoker in-game... 2205081572 is Stoker and it is being skipped.

Nope, it´s enabled.

following the complete Log:

[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info :MultiFolderLoader] Finding plugins from mods...
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [Trainworks Modding Tools 1.0.1]
[Info : BepInEx] Loading [Stoker Deck Editor Application 1.3.0]
[Message: BepInEx] Chainloader startup complete
[Warning: Harmony] Could not find any valid Harmony patches inside of assembly Stoker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[Info :Stoker Deck Editor Application] Initializing AssetBundle
[Info :Stoker Deck Editor Application] Loaded AssetBundle
[Info :Stoker Deck Editor Application] Loaded Main Asset: DeckEditor
[Info :Stoker Deck Editor Application] Loaded Button Prefab
[Info :Stoker Deck Editor Application] Found Deck Content
[Info :Stoker Deck Editor Application] Found Card Database Content
[Info :Stoker Deck Editor Application] Found Relic Database Content
[Info :Stoker Deck Editor Application] Found Relic Content
[Info :Stoker Deck Editor Application] Found Upgrade Content
[Info :Stoker Deck Editor Application] Found Upgrade Database Content
[Info :Stoker Deck Editor Application] Found Remove Button
[Info :Stoker Deck Editor Application] Found Add Button
[Info :Stoker Deck Editor Application] Found Duplication Button
[Info :Stoker Deck Editor Application] Found Add Relic Button
[Info :Stoker Deck Editor Application] Found Remove Relic Button
[Info :Stoker Deck Editor Application] Found Add Upgrade Button
[Info :Stoker Deck Editor Application] Found Remove Upgrade Button
[Info :Stoker Deck Editor Application] Found Import Button
[Info :Stoker Deck Editor Application] Found Export Button
[Info :Stoker Deck Editor Application] Found Search Bar
[Info :Stoker Deck Editor Application] Found File Name Bar
[Info :Stoker Deck Editor Application] Found Elements
[Info :Stoker Deck Editor Application] SaveManager Initialized
[Info :Stoker Deck Editor Application] Relic Manager Initialized
[Info :Stoker Deck Editor Application] Stoker Plugin Initialized
Crazyjackel  [developer] 26 Oct, 2020 @ 12:17pm 
so clearly to me, it is enabled, have you tried pressing = to open the menu?
John 28 Oct, 2020 @ 3:26am 
Not sure if it's intended, but I can't add/edit champion cards.
Crazyjackel  [developer] 28 Oct, 2020 @ 12:09pm 
Originally posted by Jace the Ace:
Not sure if it's intended, but I can't add/edit champion cards.
This is intended, champions have some major issues with their being multiple as of current (soft-locks your game constantly).
Kaerius 6 Nov, 2020 @ 5:44am 
Originally posted by rumplstiltskin:
Update: This appears to be due to a name change in the Trainworks dependency mod, not a problem with this mod itself. A quick fix in the next update will get them working together again.

Description says: "Controls: Press = to open up the Menu for Stoker"

GitHub Wiki says: "While in a game, press P and open up the Stoker Deck Editor"

Neither of these work for me. I've pressed every key on my keyboard, none but the standard hotkeys do anything.

Have enabled:
* ModLoader
* ModUploader
* TrainworksModTools
* Stoker Deck Editor
Are you on a non-american keyboard? IIRC: It's the key 3 steps left of backspace, if it's not, it's 2.
Common issue with keybinding, sometimes it's hardcoded to key position rather than key output. For example opening the console is in many games bound to ~, but not my ~, the american keyboard layout key for ~(to the left of 1), I press §.
AggressivePo 11 Nov, 2020 @ 7:35pm 
The stoker editor doesn't let me add or remove anything
cheph8 19 Jan, 2021 @ 3:40am 
I tried every button nothing workt. i cant open The stoker editor :(
I Have enabled:
* ModLoader
* ModUploader
* TrainworksModTools
* Stoker Deck Editor
wobatt 27 Mar, 2021 @ 7:57am 
@Crazyjackel: The update for the DLC has broken the button for adding upgrades. I've put the error from the game's log file in a bug report on your github, not sure if you've seen it.
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