Crusader Kings III

Crusader Kings III

Dead Religions Revived
Chalk  [developer] 8 Sep, 2020 @ 9:25pm
Bug Reports
If you have any bugs to report, please post them here! This includes things like corrections, inaccuracies, and typos.
Last edited by Chalk; 8 Sep, 2020 @ 9:26pm
< >
Showing 1-15 of 28 comments
Silva 10 Sep, 2020 @ 4:44pm 
It seems that the Assyrian holy site effects aren't all there.
Chalk  [developer] 10 Sep, 2020 @ 4:48pm 
Thanks for the heads up! That'll be fixed ASAP.
Probably not a bug but posting it anyways, but all of the title formation decisions create both a kingdom level title and an empire level title, with every duchy you need to control being de jure part of both of them. I would suggest splitting them so the kingdoms held become de jure part of the empire and only the kingdom that contains the capital changing to the new kingdom title.
Chalk  [developer] 11 Sep, 2020 @ 6:41pm 
This is a temporary workaround, the way I had the code set up would actually destroy any empire tier you had, causing you to lose any kingdom tier vassals before, since it sets the new title as your primary title - it was a quick and dirty solution that will be fixed in a few updates. Eventually the logic will work like this:

1. If you hold no kingdom or empire, create the title in question as a kingdom and set it as your primary title.
2. If you hold a kingdom, create the title, destroy your kingdom title and make the new title your primary title.
3. If you hold more than one kingdom title, destroy the kingdom that has lands that would be a de jure part of your new title. If no/all titles contain lands that would lose their de jure duchies, destroy your primary title only. Make the new title the primary title.
4. If you hold an empire, do NOT destroy the empire and revert back to option 1. Another decision will become available to destroy all held empires and make their lands de jure part of a new empire tier title that shares the colour, COA, and name of your kingdom title.

I'm also going to be making some titles empires instead of kingdoms, e.g. Babylonia and Assyria. I wanted to actually avoid this originally, specifically because I wanted to make it an either/or situation where you would have to choose between, for example, creating the Kingdom of Sumer, or the Kingdom of Babylonia, etc. But realistically, this doesn't make sense and some titles would contain too much land to be a kingdom tier title without going over vassal limit relatively quickly.

As for the reason your kingdoms become de jure part of your empire, it's due to the fact that I'm reusing the built-in empire creation logic. I'm going to write my own logic for this as well at some point, but it's not a priority at the moment. For now, the system is working well enough to be playable without requiring me to spend a day/few days writing code that isn't necessary yet :)

Regardless, thank you for pointing this out! I appreciate the feedback.
arctco 18 Sep, 2020 @ 6:40pm 
When I reform the Gaelic religion wiith a Religious Head I become Gaelic_religious_head_title.

Incredible mod by the way, I'm loving all the work you are putting into it!
Last edited by arctco; 18 Sep, 2020 @ 6:40pm
Chalk  [developer] 18 Sep, 2020 @ 7:02pm 
Aha I knew there was localisation I forgot! I kept having this sneaking suspicion that I forgot something ;) Thanks for the report, and thanks for the kind words!
Clydey2040 19 Sep, 2020 @ 7:31am 
Hi there, when choosing the Gaelic religion it seems that there's only one holy site in Armagh and the others missing?
Chalk  [developer] 19 Sep, 2020 @ 8:14am 
What other mods are you using?
Clydey2040 19 Sep, 2020 @ 8:24am 
I was using another religions mod but was cancelled and it suggested using this mod, I tried doing an clean install but still having the problem
Clydey2040 19 Sep, 2020 @ 8:38am 
Okay removed some unnecessary mods and did another clean install and its working now, thank you for the response =)
Badgerconda 22 Sep, 2020 @ 9:06pm 
Originally posted by Chalk:
Aha I knew there was localisation I forgot! I kept having this sneaking suspicion that I forgot something ;) Thanks for the report, and thanks for the kind words!

I came here to report the same issue about the Gaelic religious head... any chance this has been fixed/will be fixed soon? I'm really looking forward to using that aspect of the mod (which is rad, by the way).
Chalk  [developer] 23 Sep, 2020 @ 4:46am 
It's going to be fixed next update!
Doctor Murder 24 Sep, 2020 @ 10:12pm 
I took a look at the localisation file. Gaelic, Gaulish, Welsh, Punic, Phoenician, Philistinian, Yahwism, Assyrian, Babylonian, Akkadian, & Atenism all appear to lack priest title lines.

I assume some of them are set in other files to use another religion's titles, which makes sense and is a very useful shortcut if so; and I know you said you'd fix the localisation issues in the next update. Just figured I'd toss up a list of possible suspects.
God Complex 26 Sep, 2020 @ 8:32am 
I don't know if this is a bug or intentional, but after reforming the Gaulish Religion I lose the decision option to restore Gaul.
Jord159 27 Sep, 2020 @ 8:26am 
A couple of minor bugs with Brythonic: Stonehenge holy site is in Gloucestershire rather than Wiltshire and there's missing localisation on the witch god.

Edit: Reformed Brythonic lacks localisation for head of faith as well.
Last edited by Jord159; 30 Sep, 2020 @ 11:20am
< >
Showing 1-15 of 28 comments
Per page: 1530 50