Total War: WARHAMMER II

Total War: WARHAMMER II

Varied Treaties
 This topic has been pinned, so it's probably important
Nikitian  [developer] 1 Sep, 2020 @ 8:17am
Compatibility
Save-game Compatibility
As this mod adds no new entries, only tweaks values, it should be safe to add and remove from ongoing campaigns. Furthermore, from my tests, it should fully take effect immediately, even with prior treaties.

Mod Compatibility
Obviously, this mod conflicts with other mods that modify the 'premature' breaking of diplomatic treaties; unfortunately, it might or might not also conflict with larger diplomacy overhaul mods (if they also modify the same tables). Fortunately, given its lightweight nature, nothing should break in case of such conflict, just some features/changes would be ignored - most likely belonging to this mod.

I can look into specific mod compatibility and possibly even make an appropriate submod, by popular request.
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Nikitian  [developer] 2 Sep, 2020 @ 5:49am 
Mods Confirmed Fully Compatible:
  • Diplomacy Rejection Consequences
  • Ashaldar's Loreful Diplomacy

Mods Confirmed Partially Compatible:
  • Radious mod - edits the same table, takes precedence over this mod, but only changes some of the values (specifically: Non-Aggression Pact, Military Access and Trade Agreement); other treaty changes from Varied Treaties should work fine.

Mods Confirmed Incompatible and/or Redundant:
  • Diplomacy Rebalancing - edits the same table, takes precedence over this mod, and generally rewrites all of the same values.
Last edited by Nikitian; 7 Mar, 2021 @ 10:09am
InquisitiveBard 12 Dec, 2020 @ 8:06am 
Is this compatible with the following mods?

* Radious Mod by Team Radious
* Ashaldar's Loreful Diplomacy
* Jadawin's Rebalanced Diplomacy

Thanks!
Nikitian  [developer] 7 Mar, 2021 @ 10:52am 
@Taasrin Sorry for the long wait, had a break from Warhammer TW modding. I've checked the mods you asked about, and only one of them is outright incompatible (makes Varied Treaties redundant); I could probably make a submod to combine them, but Jadawin already made several treaty length changes in that mod, so has this gameplay topic thought-out and covered.
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