Dota 2
Pudge: Whirlhook Taunt ( the Warmonger set )
748 28 Jan, 2015 @ 7:36pm
Able to make it other than taunt?
Is it able to make it activate automaticly when you press hook and tries to aim? that would be awsome! but i guess you have to talk with steam.
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Showing 1-4 of 4 comments
Make it a kinetic gem.

If there is an VISIBLE enemy within VISIBLE range of hook, it should start automaticallly spinning, and keep spinning, even if enemy the goes into fog of war, pudge keeps spinning if he doesnt move. Once pudge moves, it stops spinning.

The enemy might have run away, tp'd to base, no longer in hook range, but the pudge player doesnt know that.

It will in no way give any advantage to a pudge player.

It will just be a cool passive addition to the game.
Last edited by Teacup Formally <blank>; 26 Dec, 2015 @ 5:33am
Xinytso 26 Feb, 2017 @ 8:36am 
This is undoubtedly a great idea, however with the pudge just winning an immortal hook, this effect would have to be based on a kinetic gem.
Lord Nova 12 Oct, 2017 @ 8:11pm 
This is very true, but steam has yet to fix the problems with other kinetic gems not applying it's effect to pudges hooks like his new immortal hook. This might have to be a add on feature for the set because the actual animation is a bit of a give away if you're in sight and heros see you.
748 30 Oct, 2017 @ 3:40am 
Originally posted by Lord Nova:
This is very true, but steam has yet to fix the problems with other kinetic gems not applying it's effect to pudges hooks like his new immortal hook. This might have to be a add on feature for the set because the actual animation is a bit of a give away if you're in sight and heros see you.

I think its ok when the user of cosmetic him/herself takes a little disadvantage (not advantage) since he/she decides to use it.

Also the spinning could be used to fake hook attempts which would be powerful and so i rather think that this item changes the hero too much for a cosmetic only.
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Showing 1-4 of 4 comments
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