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Match-ID: 5701459570
I took it as first shard and we tested it at the warlock level. Either We were extremly unlucky that pa in this round didn't spin once for 4 rooms or it is isn't working. I was in the range and even next to her.
Feedback about axe's and lc's talenttree: They fit perfectly.
Btw: We do it that way so we don't post-spam the comments with bugs and feedback. That way it is way more sorted.
- Talent tree fits well
- the new shard "That'll do Donkey", that'll do" is too weak. The concept of it having small units walking to enemies exploding (casting fireblast) there like Kamikaze-couriers is great, but it simply takes too long. I'd say increase the cooldown to 60 - 100, make them to run at magic immune enemies as well (like aghanim when he steals spells), reduce the channel time to 2 and let them spawn every 0.1 seconds.
Match-ID with these things: 5706558117
if you could make it playable for single player it would be nice
thanks for gud game :D
Ursa room: that aoe if ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥, reduce it or remove the damage component, the buildings are way too tanky this early
Balanar : wtf, ♥♥♥♥♥♥♥ nerf his ♥♥♥♥
rizzrik: since when his ♥♥♥♥♥♥♥ whirling death slow ? either that or theres not enough delay between it and his chakram throwing