Project Zomboid

Project Zomboid

West Point Expansion
cannedcream 23. aug. 2020 kl. 16:08
Error messages in rain
While I love the map, I am noticing one problem that I'm fairly sure is related to this mod; during rain storms, I get an error message every ten in-game minutes. I've looked through the logs, but can't pinpoint exactly what the error is. I'll keep digging to see if I can find specifics, but for the time being I just wanted to make you aware.
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Sam 24. aug. 2020 kl. 5:36 
I get this error too when it rains only started happening when I downloaded this map
ww2commander  [udvikler] 24. aug. 2020 kl. 15:50 
I have not experienced anything like this myself during any weather events. As there is nothing unique to this map to troubleshoot on my end (e.g. lua, scripts), I will probably need some additional info.

- What mod is causing the error in your 'console.txt' file?
- Is this happening in a specific building?
- What mods, if any, are you running?
- Is this a new game or existing one with the map added recently?
Sidst redigeret af ww2commander; 24. aug. 2020 kl. 15:50
cannedcream 24. aug. 2020 kl. 16:05 
I'm not finding a specific error in the console log, sadly.
I'm camping out in the "Rail Depot Shopping Center" (#5 on your map). Both times this error happened, I was in this location, but it continued to appear even after leaving the area.
Currently my only mods are your map, the expansion, and Vehicle Parts Repair, the ladder I've used on a previous save without this issue.
Finally, yes this is a brand new game started after downloading your mod.
Sidst redigeret af cannedcream; 24. aug. 2020 kl. 16:06
ww2commander  [udvikler] 25. aug. 2020 kl. 23:59 
I cant see anything specific in that location that you would not encounter in other parts (e.g. specific zone type/room definition).

The only thing of note is that there is a mechanic nearby and maybe the vehicle parts repair mod (I dont use this myself) might be spawning something in a specific way in areas with 'mechanic' loot.

On the basis it is still happening, maybe try a short run without that mod and see if it gives errors. Maybe speed up time and wait for rain near the mall area in a safer mode of gameplay.

Hopefully the issue is not occurring would be preferable
cannedcream 26. aug. 2020 kl. 21:29 
As it turns out, the issue was a conflict with Vehicle Parts Repair, not your mod. I apologize for the mistake.
ww2commander  [udvikler] 26. aug. 2020 kl. 23:01 
No need to apologize. Glad to hear the issue has been resolved :)
Mr.Hardcore (Udelukket) 26. sep. 2020 kl. 14:12 
function: update -- file: SMetalDrumGlobalObject.lua line # 151
function: checkRain -- file: SMetalDrumSystem.lua line # 44
function: EveryTenMinutes -- file: SMetalDrumSystem.lua line # 124.
[26-09-20 23:42:43.444] ERROR: General, 1601152963444> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __lt not defined for operand at KahluaUtil.fail line:82..
[26-09-20 23:42:43.445] ERROR: General, 1601152963445> DebugLogStream.printException> Stack trace:.
[26-09-20 23:42:43.448] LOG : General, 1601152963448> -----------------------------------------
STACK TRACE
Mr.Hardcore (Udelukket) 26. sep. 2020 kl. 14:13 
and im not use Vehicle Parts Repair
Mr.Hardcore (Udelukket) 26. sep. 2020 kl. 14:16 
this error is not related to machine parts, but to a script that checks whether it is raining to fill the barrels. I started playing several times with your mod.
Sidst redigeret af Mr.Hardcore; 26. sep. 2020 kl. 14:25
ww2commander  [udvikler] 30. sep. 2020 kl. 23:26 
Just a brief update on the 'metal barrels' rain issue. I have tracked down the spots triggering the red errorbox and have removed the metal drums. This issue should not affect gameplay in anyway and I will release an update soon after some testing to ensure I got all the offending barrels.
I have updated the mod, is that enough to fix my save?

Still got it on a library.

-----------------------------------------
function: update -- file: SMetalDrumGlobalObject.lua line # 151
function: checkRain -- file: SMetalDrumSystem.lua line # 44
function: EveryTenMinutes -- file: SMetalDrumSystem.lua line # 124.
[08-10-20 00:03:02.197] ERROR: General, 1602090182197> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __lt not defined for operand at KahluaUtil.fail line:82..
[08-10-20 00:03:02.200] ERROR: General, 1602090182200> DebugLogStream.printException> Stack trace:.
[08-10-20 00:03:02.202] LOG : General, 1602090182202> -----------------------------------------
STACK TRACE
-----------------------------------------
dagger 23. aug. 2021 kl. 12:22 
function: update -- file: SMetalDrumGlobalObject.lua line # 151
function: checkRain -- file: SMetalDrumSystem.lua line # 44
function: EveryTenMinutes -- file: SMetalDrumSystem.lua line # 124

ERROR: General , 1629745903687> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __lt not defined for operand at KahluaUtil.fail line:82.
ERROR: General , 1629745903687> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: __lt not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:900)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:38)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.GameTime.update(GameTime.java:657)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:548)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1618)
at zombie.gameStates.IngameState.update(IngameState.java:1319)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:285)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:726)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1629745903688> -----------------------------------------
STACK TRACE
-----------------------------------------
function: update -- file: SMetalDrumGlobalObject.lua line # 151
function: checkRain -- file: SMetalDrumSystem.lua line # 44
function: EveryTenMinutes -- file: SMetalDrumSystem.lua line # 124
dagger 23. aug. 2021 kl. 12:23 
This showed up today, but I am in Raven Creek, should I post it to that mod? Thank you. I have your map mod as well.
666rdsrds666 4. nov. 2021 kl. 4:50 
[04-11-21 14:34:37.416] LOG : Lua , 1636025677416> Loading: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2195155059\mods\west_point_expansion\media\maps\west_point_expansion\objects.lua.
[04-11-21 14:34:37.458] LOG : General , 1636025677457> checkVehiclesZones: ERROR! Zone '':'ParkingStall' (12061, 6819) duplicate with Zone '':'ParkingStall' (12061, 6819).
[04-11-21 14:34:37.475] LOG : General , 1636025677475> checkVehiclesZones: ERROR! Zone 'trafficjamn':'ParkingStall' (12309, 6701) duplicate with Zone 'trafficjamn':'ParkingStall' (12309, 6701).
[04-11-21 14:34:37.475] LOG : General , 1636025677475> checkVehiclesZones: ERROR! Zone 'trafficjamn':'ParkingStall' (12316, 6718) duplicate with Zone 'trafficjamn':'ParkingStall' (12316, 6718).
[04-11-21 14:34:37.476] LOG : General , 1636025677476> checkVehiclesZones: ERROR! Zone 'rtrafficjame':'ParkingStall' (12403, 6628) duplicate with Zone 'rtrafficjame':'ParkingStall' (12403, 6628).
[04-11-21 14:34:37.483] LOG : General , 1636025677483> checkVehiclesZones: ERROR! Zone 'rtrafficjame':'ParkingStall' (12095, 7176) duplicate with Zone 'rtrafficjame':'ParkingStall' (12095, 7176).
It's nornal?
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