Unturned

Unturned

Unturned II Vehicle Pack
 This topic has been pinned, so it's probably important
CrashLogger  [developer] 10 Aug, 2020 @ 6:33pm
BUGS / SUGGESTIONS
Please keep all bugs and/or suggestions here for easier navigation.

Thanks a lot for checking our mod out!
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Showing 1-12 of 12 comments
Faiphus 11 Aug, 2020 @ 8:00am 
there is a bug where if your going to slow the zombies can push you.
CrashLogger  [developer] 11 Aug, 2020 @ 8:42am 
Patched it, it's not perfect but it should be a lot better now!

Had to sacrifice a bit of acceleration unfortunately, I will look for a better solution if it gets annoying though
Eyalonsky 13 Aug, 2020 @ 9:00am 
there is a bug with the windows of the passat the ratio do not match other cars from the sedan classification
Eyalonsky 13 Aug, 2020 @ 9:01am 
and the cars accelerate fast but decelerate too slow even when you press the key for decelerating default is [s]
Eyalonsky 13 Aug, 2020 @ 9:01am 
and they are slippery
CrashLogger  [developer] 13 Aug, 2020 @ 12:34pm 
The default key for braking is Space, S applies the motor torque in reverse.
I'm not going to change their sideways friction, you're the only one who disliked it and I've had people tell me it worked really nicely.
The window issue sounds more like you not liking the shape of them, which is fair, but that's not really a bug
ESTBanana 20 Aug, 2020 @ 1:50am 
They are kinda drifty, quite hard to drive. Also some of them flip over too easy. Also zombies push the cars around like crazy!
Last edited by ESTBanana; 20 Aug, 2020 @ 1:52am
CrashLogger  [developer] 20 Aug, 2020 @ 3:38am 
If kinda drifty means they can't turn 90° at max speed, you're right. That's how real cars work if you haven't noticed. They hit ~100km/h after all, you should slow down a little for turns.

Haven't had any issues with them flipping over, I'll look into it.

Yes they do, but that's something I can't fix no matter what setting I touch unfortunately.
Last edited by CrashLogger; 20 Aug, 2020 @ 3:42am
ESTBanana 20 Aug, 2020 @ 6:28am 
Originally posted by CrashLogger:
If kinda drifty means they can't turn 90° at max speed, you're right. That's how real cars work if you haven't noticed. They hit ~100km/h after all, you should slow down a little for turns.

.

No, I did not mean turning 90 degrees at max speed.
I meant that I was driving on the roads of PEI, and every time i needed to make a small turn to follow the road, it drifted and I hit something.
CrashLogger  [developer] 20 Aug, 2020 @ 10:25am 
I've just driven each vehicle across the entirety of PEI, not having hit a single obstacle once, and having done most of it at each vehicle's maximum speed.

I really don't know why I did that seeing how it's just two people who have complained about the driving when this mod has just over 2000 subscribers, which means <0.1% of subscribers disliked the handling.

The cars do not drift, all of them can go around the 90 degree corners in cities at speeds of up to 60km/h and can handle most if not all vanilla non-city roads at max speed with minor or nonexistent issues.

I'd suggest not holding the A and D keys when turning because tapping them a bit is usually enough to turn in roads, and using the brakes (Space, not S) to slow down slightly to make a turn easier.
KnightForEyes 21 Aug, 2020 @ 11:18am 
Spawn in Curated maps? Pls?
CrashLogger  [developer] 21 Aug, 2020 @ 2:02pm 
They don't fit the game's vanilla artstyle, so we won't do that. Sorry
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