Crusader Kings II

Crusader Kings II

Beginning of the End: A 15th Century Mod | 0.0.4
Gandalf the Black  [developer] 11 Aug, 2020 @ 9:06am
Suggestions Thread
You can make suggestions for the mod here!
< >
Showing 1-15 of 20 comments
Mustard 11 Aug, 2020 @ 5:29pm 
Hey just to let you know, historical dynasties such as the Jagiellonians, Trastamara, Aviz,
Medici, and all the others are in base game Ck2. In the game you can spawn them by giving a low born character a county and if lucky they spawn a historical dynasty. In the game the Lithuanian Jagiellonian dynasty is written in its native language "Jogailaitis" meaning to spawn the historical dynasty you want the low character has to be a specific culture. Idk if there's a way to spawn these dynasties in the game by using the files rather than spawning with low born characters, but I'm just giving you a heads up that the historical dynasties that are not in the base game timeline do exist and you can use them instead of creating custom dynasties.
Last edited by Mustard; 12 Aug, 2020 @ 12:09pm
Brizzy 12 Aug, 2020 @ 9:05am 
Maybe have the Northern rebellion event happen around the late 15th century, the northern rebels be Catholics and Engilish army be protestant.
Gandalf the Black  [developer] 12 Aug, 2020 @ 12:02pm 
Originally posted by (1UDG)polishitinthecorner:
Maybe have the Northern rebellion event happen around the late 15th century, the northern rebels be Catholics and Engilish army be protestant.
It won't be possible to guarantee which people become Protestant during the Reformation, so a scripted Northern Rebellion wouldn't be feasible. However, it is likely that similar rebellions will occur naturally because of the way CK2 works.
SzentMiklos 12 Aug, 2020 @ 5:01pm 
In the start of the game in 1400 AD the Ottomans Control Constantinople, however historically the fall did not occur until 1453.
Gandalf the Black  [developer] 13 Aug, 2020 @ 3:41am 
Originally posted by SzentMiklos ♥♥:
In the start of the game in 1400 AD the Ottomans Control Constantinople, however historically the fall did not occur until 1453.
They don't control it. They conquer it almost immediately in a war because the Timurids are not strong enough yet.
Last edited by Gandalf the Black; 13 Aug, 2020 @ 3:42am
Thistle and Rose 13 Aug, 2020 @ 6:32am 
Perhaps you could have events which are like settling on the west coast of america... or claiming cape horn. Of course cape horn and/or america would not be in the game, but perhaps the colonies could give you directly a extra bit of revenue. Nations like France, England and Portugal could have a causus bell, Sovereingty over the colony, then instead of fighting over land the well established nations fight over limited sources of income, which would not only make wars more common, but would also slow down conquest in western European nations. There could also be a ambition called own a colony.
[img]http://gorhistory.com/Hist%20110%20Images/world_map_1700_1763.jpg[/img]

the colonys that certain states established themselves were actually quite large in population (New Spain had the highest with up to 7 million people there bye the year 1700, generating a large and substantial source of income for its wars against england ), and later in the game you could convey that, you should have a king or maybe a completely new title called governor of the colony. While the basic mechanics are thrown at the king the governor is placed with delicate and more interesting and numerous new world events. The succession could be hereditary, as usual,, and he might gain the income, in which he could hire mercenarys or soldiers. to help in wars of conquest or defence.
Last edited by Thistle and Rose; 13 Aug, 2020 @ 6:58am
Thistle and Rose 13 Aug, 2020 @ 11:15am 
you could also have events surrounding Jews, or at least more . In the game the history is more oriented with the interaction with Islam and Christianity , however at the cusp and the beginning of the century there was lots of anti jewish attacks, laws inhibiting and increasing their rights, enough to set some regions of the world more alive , like the nations of Spain and Naples and even west Africa. For a nation like naples early on they could get an event to repeal the anti-jew laws and to protect them in their constitution, which some nations took as a valid causus bell, that decision could effect whether other nations have the option to pursue a causus bell, jew sympathiser/restore christian hegemony/bring back the status quo. In central Africa the nations of the river Niger could fight the Jews for it says In a manuscript known as the Tarikh al-fattash a Jewish tribe is mentioned which ruled in Tirdirma near the Niger River. The nation was called Bilad al-Sudan. They did not survive long after... which means that a event leading to their destruction, or making them to weak to survive a war could enable a early demise. That region is rather open to improvisation as that civillisation is unknown. You could have other events like lithuania easing anti jew laws and the persecution in spain.
Gandalf the Black  [developer] 13 Aug, 2020 @ 11:29am 
Originally posted by Thistle and Rose:
you could also have events surrounding Jews, or at least more . In the game the history is more oriented with the interaction with Islam and Christianity , however at the cusp and the beginning of the century there was lots of anti jewish attacks, laws inhibiting and increasing their rights, enough to set some regions of the world more alive , like the nations of Spain and Naples and even west Africa. For a nation like naples early on they could get an event to repeal the anti-jew laws and to protect them in their constitution, which some nations took as a valid causus bell, that decision could effect whether other nations have the option to pursue a causus bell, jew sympathiser/restore christian hegemony/bring back the status quo. In central Africa the nations of the river Niger could fight the Jews for it says In a manuscript known as the Tarikh al-fattash a Jewish tribe is mentioned which ruled in Tirdirma near the Niger River. The nation was called Bilad al-Sudan. They did not survive long after... which means that a event leading to their destruction, or making them to weak to survive a war could enable a early demise. That region is rather open to improvisation as that civillisation is unknown. You could have other events like lithuania easing anti jew laws and the persecution in spain.
I would definitely like to expand on Jewish events with this mod, and laws against or protecting the Jews would make a lot of sense in this time period.
I think the mod could use some substancial changes to de jure kingdoms and empires and their borders. For example, having Arles/Burgundy and Aquitaine still around as formable titles about 500 years after both kingdoms last existed as independent entities seems a bit preposterous if you ask me. it also ♥♥♥♥♥ up the entire dispute between the various Valois branches since they only get claims to France and the realm can be split if the king creates one of these kingdoms, which seems historically innacurate and besides the point of giving Jean II's children claims to France, from my evaluation. I don't know if it's doable but the kingdoms in the HRE could probably use with being deleted entirely, as kingship within the empire was banned/informally prohibited with the notable exception of Bohemia and the AI has a (imo) nasty habit of creating and distributing them to vassals leading to a much more centralized and less interesting empire. Also Italia and Francia as de jure empires doesn't make much sense in 1400 (doesn't make much sense in vanilla tbh). I suggest all of Itally except Naples, Sicilly and Sardinia be incorporated into the HRE and maybe have the rest without a de jure empire, which i still don't know if it can be done. All this wouldn't be a problem if the ai didn't have the habit of creating all these extra kingdoms for territory they already own, so maybe you could change that and the problem would mostly be solved in my book. Also Pomerania out of the Wendish Empire and maybe just get rid of all non HRE empires in catholic regions for flavour/ historical realism or make the HRE extend to all catholic regions so maybe a paticularly good set of emperors can unite the catholic world under a single banner. Though with incompetency and all the decentralization and scheeming vassals it should still be nigh impossible for an ai or even a player to achieve something like that, preserving historical authenticity. Maybe have an empire of egypt with the levant thrown in given egypt's control of parts or most of the levant since the Fatimids i think (or maybe even earlier). Also maybe have byzantium turned maybe through event into the ottoman empire, with initial borders in Anatolia and the whole Balkans region. Anyways that's my rambling piece about de jure kingdoms and the ai's annoying tendency to create titles which diverge in inheritance law and claimants and just aren't very historically accurate in terms of political and legal organization and how the borders of these putative states don't match up very well from the vanilla borders to the political and cultural situation in 1400. I hope i wasn't too annoying and rambling. goodbye and have a nice day i guess.
Van Hogg 15 Aug, 2020 @ 4:15pm 
adding a 1444 start date could be a very interesting idea, especially for those who also play eu4. This, of course, should come after implementing more important things like events and such
Gandalf the Black  [developer] 16 Aug, 2020 @ 3:56am 
Originally posted by Supreme Sexy:
I think the mod could use some substancial changes to de jure kingdoms and empires and their borders. For example, having Arles/Burgundy and Aquitaine still around as formable titles about 500 years after both kingdoms last existed as independent entities seems a bit preposterous if you ask me. it also ♥♥♥♥♥ up the entire dispute between the various Valois branches since they only get claims to France and the realm can be split if the king creates one of these kingdoms, which seems historically innacurate and besides the point of giving Jean II's children claims to France, from my evaluation. I don't know if it's doable but the kingdoms in the HRE could probably use with being deleted entirely, as kingship within the empire was banned/informally prohibited with the notable exception of Bohemia and the AI has a (imo) nasty habit of creating and distributing them to vassals leading to a much more centralized and less interesting empire. Also Italia and Francia as de jure empires doesn't make much sense in 1400 (doesn't make much sense in vanilla tbh). I suggest all of Itally except Naples, Sicilly and Sardinia be incorporated into the HRE and maybe have the rest without a de jure empire, which i still don't know if it can be done. All this wouldn't be a problem if the ai didn't have the habit of creating all these extra kingdoms for territory they already own, so maybe you could change that and the problem would mostly be solved in my book. Also Pomerania out of the Wendish Empire and maybe just get rid of all non HRE empires in catholic regions for flavour/ historical realism or make the HRE extend to all catholic regions so maybe a paticularly good set of emperors can unite the catholic world under a single banner. Though with incompetency and all the decentralization and scheeming vassals it should still be nigh impossible for an ai or even a player to achieve something like that, preserving historical authenticity. Maybe have an empire of egypt with the levant thrown in given egypt's control of parts or most of the levant since the Fatimids i think (or maybe even earlier). Also maybe have byzantium turned maybe through event into the ottoman empire, with initial borders in Anatolia and the whole Balkans region. Anyways that's my rambling piece about de jure kingdoms and the ai's annoying tendency to create titles which diverge in inheritance law and claimants and just aren't very historically accurate in terms of political and legal organization and how the borders of these putative states don't match up very well from the vanilla borders to the political and cultural situation in 1400. I hope i wasn't too annoying and rambling. goodbye and have a nice day i guess.
Yes, we definitely want to go over the de jure structure of kingdoms and empires. The reason there are so many ahistorical vanilla de jure empires is because the AI needs them to provide ambitions for them to achieve, so they will probably be kept in (although certain ones could be changed)
Gandalf the Black  [developer] 16 Aug, 2020 @ 3:57am 
Originally posted by zabinga:
adding a 1444 start date could be a very interesting idea, especially for those who also play eu4. This, of course, should come after implementing more important things like events and such
We won't be adding in any more start dates, since we still have the rest of the map to finish, and we want to add plenty of content to make it as interesting as possible.
I suggest to:
1) remove Black Plague in the 1400 scenario.
2) some out of date titles like Kingdom of Bavaria should not be allowed to created in the 1400 scenario.
Last edited by Zwei833 the Buggy Modder; 16 Aug, 2020 @ 10:31pm
Gandalf the Black  [developer] 17 Aug, 2020 @ 4:07am 
Originally posted by the High Pinger:
I suggest to:
1) remove Black Plague in the 1400 scenario.
2) some out of date titles like Kingdom of Bavaria should not be allowed to created in the 1400 scenario.
I'm already working on preventing the Black Plague, and as mentioned two posts above this, we will be reworking the de jure structure so that outdated titles cannot be made.
OrkhonGhazi 22 Aug, 2020 @ 10:25am 
Maybe a new election system for ottomons, where prestige, piety and traits give the heir points. The heir with the most points get everything, the another princess and there sons gonna die. And there should be events, that you can kill your heirs or see them killing each other or try to kill the Players Character. Maybe some heirs manage to escape to neighboor states, that this kingdoms can protect and help them, but the heir have also the change to get there potential rival back, to kill him.
Also we need the Janissary mercenary, like egypt the mamluks.
Last edited by OrkhonGhazi; 22 Aug, 2020 @ 10:28am
< >
Showing 1-15 of 20 comments
Per page: 1530 50