Stellaris

Stellaris

Vassals Expanded and Reworked - FunEFork
often game save broken
It seems that I have to save the file and often have less key

key=subject_expand value=subject_can_expand_with_tithe }

{
key=(None!) value=subject_ver_ruler_them }

{
key=(None!) value=subject_ver_government_restricted }

{
key=(None!) value=subject_ver_policy_restricted }

{
key=(None!) value=subject_ver_species_policy_restricted }

{
key=(None!) value=subject_ver_naming_restricted }

{
key=(None!) value=subject_ver_capital_restricted }

{
key=joins_overlord_wars value=joins_overlord_wars_defensive }

{
key=joins_subject_wars value=joins_subject_wars_defensive }

{
key=(None!) value=subject_ver_proxy_restricted }

{
key=subject_holdings_limit value=subject_holdings_limit_1 }

{
key=subject_loyalty value=subject_loyalty_effects }

{
key=protectorate value=subject_is_not_protectorate }

{
key=(None!) value=subject_no_ver_effect }

{
key=subject_expand_ways value=subject_expand_for_self }
Last edited by 千雫长雨; 14 Sep @ 12:12pm
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Question. Does this cause the game to load most of the way, but stall and freeze during map generation?
The game was no longer responsive during the loading process and could not be restored, it was still the case for reading earlier archives
Originally posted by 千雫长雨:
The game was no longer responsive during the loading process and could not be restored, it was still the case for reading earlier archives
The exact same problem I've had. From what I've seen in other bug reports, I think that it's not saving correctly. My guess is something is wrong with how things are being formatted when it comes to this mod.
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