Europa Universalis IV

Europa Universalis IV

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ajjkent 29. dec. 2021 kl. 12:51
Swapping out Early Ideas.
My apologies if this is elsewhere in the discussion list, but I couldn't find it in a quick search.

I was just fooling around, testing out the mod, and I tried the Timurids starting in 1400. After a while, I got to national ideas, and I was able to demolish my early ideas and bring in new and improved ones using the 4 slots that started off with early ideas. It was expensive in mana, but by the end of it I had 6 "real" ideas where in a standard Eu4 game I'd only have 2. That let me get started with the holy wars way earlier and start blobbing in earnest.

Is this intended? It seems exploity, and none of the AI controlled countries seem to understand how to do it, but I wanted to make sure before I called bug or anything.
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qweytr  [udvikler] 30. dec. 2021 kl. 4:08 
It is not a bug. It is by design, not that there is much choice though, as it's not possible to prevent the player from doing that or to teach the AI to do that.
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