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The "first hit" is when the monokub runs into the opponent. Maybe there is a timing to the detonation that I'm unaware of, because I have tested this and have found no case of teching. I think the hitbox of the detonation may be barely missing after the monokub runs into the opponent. This might also depend on the opponent's hitbox as well (I was fighting Ronald when I noticed this). Thank you for your response and for creating this wonderful character.
Really? Oh, man. You must mean in online, because everything is fine here in the offline modes. This is the toughest thing to deal with, because I kind of don't have control over how the game deals with alts online. I guess we just have to deal with it until I find a way to circumvent this issue.
(It isn't even the best alt anyway)