Team Fortress 2

Team Fortress 2

TF2 Updated Default Gameplay Settings
I like this idea, but melee might cause problems
the only issue I have is the interp change because lower interp makes melee much more inconsistent. This invalidates an entire class (spy) and 2 of the most popular subclasses (demoknight and trolldier)
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sadchaos 19 ABR 2023 a las 22:44 
The ideal solution would be to implement the way mastercomfig does it.
Instead of interp of 0, it'd be more like a interp of 0.3 much lower then current default but still high enough for spys to do everything else in their kit.
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