Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
As of v1.3.0, I've reworked both the MedPod and VetPod to use custom Work and JobGivers, so that pawns will more reliably prioritize using MedPods/VetPods over regular medical beds. This also means that downed animals will be immediately hauled to VetPods rather than being tended on-the-spot first.
Being able to transfer pawns from beds to MedPods/VetPods is on my todo list, which again will require a custom Work/JobGiver. I'll see if I can have something working for the next update.