Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I'll post more as I test all versions.
I'm still confused how I could use both mods without problems though. Maybe I just remember it wrong and only had the mod subscribed but never active before, so it may have been incompatible for forever.
This one crashed so weirdly, that it didn't even print a backtrace in the log. But that's not specific for this version, the others also sometimes don't print anything. I'm assuming it crashes before it can print at all.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2149016328
And I was curious if it would help with this issue, so I added it in the minimal load order, sorted it where it belongs, and it worked. I'm not very confused though, because I already use this in full mod list. And I still crashed. I'll report back if I have more information.
I will do another binary search but keep it enabled this time -.-
Of course, it depends on how the VFE Mechanoids mod is interacting with MedPod's Harmony patches, if at all.