Tabletop Simulator

Tabletop Simulator

Order & Entropy: Tactical Deck Builder
Kai Lerl Erander  [developer] 3 Apr, 2021 @ 5:50pm
Changes and Fixes
This is where the community will discuss changes and fixes to the game and share their experiences with the creators and the rest of the community.

This is an open forum for simply expressing your favorite aspects or some possible concerns you may have. All shares are welcome in good nature.
Last edited by Kai Lerl Erander; 23 Apr, 2021 @ 5:14pm
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Kai Lerl Erander  [developer] 3 Apr, 2021 @ 5:51pm 
Type your questions, issues, suggestions, and ideas here!
Kai Lerl Erander  [developer] 19 Apr, 2021 @ 6:50am 
We have officially updated a coded version of our game to the current mod of Order & Entropy: Tactical Deckbuilder. it now has a scoring section you can place your deck into and click a button to score your deck.

We will be rolling out many more of these in the coming months as we perfect the game's mechanics and fine-tune all the abilities and such. We will keep everyone apprised here so keep an eye out for updates to making gameplay easier and less work, but still fun :)
Kai Lerl Erander  [developer] 23 Apr, 2021 @ 5:12pm 
We are testing a new mechanic that allows you to gain a card from an opponent's forgotten pile if you put it there that turn with a successful altric attack. So, for example, if you deal 3 damage, and they block 1 with a defense token and forget 2 cards, you will chose between those 2 cards and put 1 of them into your subconscious pile.

Why you ask?

We realized there isn't much incentive to attack or speed up the progress of the game and that Runic is very strong and a specific kind of strong. So we are utilizing this balancing mechanic making it much more appealing to attack, and make it less viable to run just runic or altric cards.

What does everyone think about this? Let us know here :)
Last edited by Kai Lerl Erander; 23 Apr, 2021 @ 5:15pm
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