Parkitect

Parkitect

[OBSOLETE] Parkitect Multiplayer Mod V0.5
Salmon 27 Sep, 2020 @ 1:15am
Client Station Errors & Unable to Place Entrances/Exits
Adding entrances/exits doesn't work at all, they delete immediately. When placing a station, the server would place another station tile in front of it that the client can't see. When you delete the station the client placed, the client would then see the new station on the server. If the client builds tracks from either station, it doesn't sync up to the server and stays only on the client end. At first we thought this was because of added mods, but even after drilling it back down to just multiplayer and starting on fresh saves we'd run into the same problem frequently/consistently. It's also worth noting that each new ride entrance placed by the clients disappeared immediately but still spawned a ride operator on the server end.
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Salmon 27 Sep, 2020 @ 1:43am 
Update- this seems to be a problem with more than one client joining the multiplayer server at the same time, in that the problem starts when 3+ people are playing together almost immediately. Occasionally the first track a player places works, but the second and future ones don't. This breaks all client players minus the host even after the third player leaves. 2 players start to finish is consistently stable. We can't find any version specific causes re Steam/GOG.

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