Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Therefore you will need a "cvars" file to save the changed commands. Here an example like:
This also affected my Admin Menu 2.0, leaving the method of changing the game mode not working by changing the map. Example, change from coop to versus, change map and it returns to coop. We will have to wait when they update allowing to prevent the commands from being restarted.
In the meantime, using sm_cvar in Sourcemod, prevents them from not restarting when loading a map.
This doesn't even work, it still gets reset
Make sure you have saved as the file for all files.