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this is my config..
[CustomGacha]
OvercrowdingRange=1
CommonResources=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_RareFlower.PrimalItemResource_RareFlower,10,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_RareMushroom.PrimalItemResource_RareMushroom,10
UncommonResources=/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap,25,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_SubstrateAbsorbent.PrimalItemResource_SubstrateAbsorbent,1,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ChitinPaste.PrimalItemResource_ChitinPaste,20
RareResources=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ElementShard.PrimalItemResource_ElementShard,25,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_ElementOre.PrimalItemResource_ElementOre,20,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_AmmoniteBlood.PrimalItemResource_AmmoniteBlood,5
VeryRareResources=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element_C,1,/Game/Mods/HexagonCookie/PrimalItemConsumable_HexagonCookie.PrimalItemConsumable_HexagonCookie,2,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/Vday/PrimalItemConsumable_ValentinesDinoCandy.PrimalItemConsumable_ValentinesDinoCandy,1
Spawning naturally vs summon/force tame, all seems fine to me. On dedi and singleplayer And cryoing them results in the same resources as when they're tamed.
As for stranger items, ie valentines candy, no idea if it works. Never tried.
The resources are set when the dino is created. It's just a display bug, otherwise repeated cryoing would result in new resource rolls every time.
Yeah i thought as much, just thought those resources would work though considering it was on the example config.
This is what i was trying to get at, it was a visual bug and doesn't display correctly, i just find it weird that naturally spawning gachas have this bug but if you use an admin command to spawn one in the visual bug isn't there.
When I get a minute I'll see if I can replicate this bug and give er a fix.