Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I don't know why. At my first aproach the key scanner was green (but the door didn't open) and as I got the key card it was red but didn't worked with the key card.
Maybe I'll try another fresh start later.
blood from headcrabs was a black box, for the time before the last fight combines grenades didnt exist (they were throwing without any grenade and since I hacked the first crafting station at the start, when i came back to it, it was hackable again (while already working) and when I hacked it, it wouldnt work)
All of those are minor bugs, still playable and still fun. The only time i ran out of ammo was in the room with the keycard (i had 2 shotgun shots left, and only because I killed them before they dispatched manhacks). id suggest either add one clip somewhere or have them through grenades if you want to optimise it for hard too ;)
I really hope youll make more maps, this is fun.