Garry's Mod
Halo Reach - Elite Animated Playermodels
Bugs/minor issues
Great addon but there are a few notable issues that I would love to see fixed at some point.

The ones that I've noticed so far:
  • The armor textures are way too reflective, resulting in a 'wet' appearance when in direct sunlight or lit by something like a flashlight (The undersuits and skin parts look much better in this regard)
  • The glowing accents on the field marshall, general and zealot models should really be a constant glow, rather than the current slow pulsing effect.
  • The yellow accents on the field marshall respond weirdly to light sources, shifting to a green color or turning invisible/black.
  • Some of the melee animations don't look or feel like melee animations and are incredibly jarring to see when attacking. (attack_knife1, attack_knife3 and attack_melee come to mind)
  • Walking/running/crouching animations aren't blended at all.
  • IK chains aren't being used.
Автор останньої редакції: TankNut; 8 трав. 2020 о 20:25
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Показані коментарі 13 із 3
Give him time to do so.He has other plans already
I also noticed projectile weapons were bugged, the shots are coming out from BENEATH the playermodel. On other playermodels however the shots are coming from the gun's barrel
I have mentioned this before, but the reach elites aim camera for your weapons pack (The halo weapons as far as I know) aim underneath the ground. Not all of them but a lot of them.
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Показані коментарі 13 із 3
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