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The back of the map OG Roshan should respawn faster, it'd open up new strats as ways to get an extra cheese, a tiny bit more xp and more importantly an aghs blessing for someone on the third-fourth kill which would be mid-late game anyway?
Attacking visuals for Skadi and Desolators should be bought back for ranged heros, for some reason the only one with the working attack visuals is the Tier 5 neutral item Stygian Desolator, and Skadi uses Dragon Knight frost splash instead of normal
Octarine Core should be buffed, long cooldown ult heros are still pretty useless even if you're lucky enough to get Spell Prism neutral drop, or none at all sometimes, maybe 35-40%?
Active: "Energy Charge"
Instantly restores 10 health and mana per charge stored.
Max 80 charges. Gains a charge whenever a visible enemy within 1200 range dying.
Radius: 1200
Charges per Cast Spell: 1
Max Charges: 80
Health and Mana Restored per Charge: 10
You can make an “Exalted” version of this item, but this is at your discretion.
2. "Mysterious Orb" - Try to make them so that they can be transferred to your ally or exchange them. Previously, when someone from a team in solo or in a couple of people killed Ogre-Maga Boss in a cave, one of them took almost all the orbs or all at all, or with the goal of “putting the orbs to the base, transporting them there” and so on (situations are different). I mean, to the one who took the orb first, the Owner brand is automatically assigned, that is, he became the owner of this item. Nobody can use it besides him in the future, because for all the others he in "Disabled" condition.
Also I love to play defensive and just upgrade barracks and tower and I would like to see upgrades of those to like 15 or something or another way to upgrade these things like certain items.
I also love the new patch with the stat tomes!! Keep up your awsome work!
But there is also an eternal problem - many players think that they are playing a regular dota, demolish buildings and finish before 38:30.
I propose to simply remove all enemy buildings (at the same time distribute their cost among the bosses' chests) and after killing the skeleton add a vote in which players say whether they want to continue playing or not. Players who do not want to continue would leave the game, and according to the remaining number of players, the number of lines along which the creeps go would be regulated.
Sorry for the poor translation.
Glad you're enjoying it! I will see what i can do about summoners in general.
While i somewhat agree about the lack of "clear" objectives, I don't think removing enemy buildings is a good idea.
2. Remove Sange+Yasha+Atos (because there is Trident)
3. Add the amplification of the last wave every X-number of minutes (because it gets too boring at the end)
4. Because of the large number of Linken's Sphere in the bosses of the last wave, it may be worth strengthening Octarine Core so that with intelligence it reduces the cooldown of abilities? (or add this to the aganim regalia)
currently certain neutral items are hardly used even when they drop, ie. mind breaker, minotaur horn, pirate hat. Maybe remove them from the drop pool like iron talon? or rework their stats?
I think Willful Resonance >>>> Dragon Javelin now, since it gives +30 all stats AND magical splash. Would like to see higher levels of Dragon Javelin give more STR/AGI/Regen, like War Fury.
Heroes with Hero-only spell effects
Kunkka - X Marks the Spot
Earth Spirit - Enchant Remnant
Underlord - Atrophy Aura (permanent damage component)
Bounty Hunter - Jinada (gold steal component)
Pangolier - Shield Crash (damage reduction)
Bloodseeker - Thirst (tooltip only shows +MS; no damage)
Clinkz - Death Pact (permanent damage component)
Grimstroke - Soul Bind (only hits creep heroes) and Dark Portrait (cannot be used at all)
General Bugs
Wraith King Mortal Strike lvl. 4 1-shots bosses again I think, also only summon 1 skeleton
Enigma Eidolons do not count as summons for Helm of the Dominator buffs
Death Prophet's custom Silence does not trigger her Aghanim's Ghosts
Dark Seer is missing a lvl. 25 talent, likely due to his custom Wall of Replica
Heroes that could use a Buff imo (these guys have mostly Vanilla abilities and were never updated to Horde Mode's faster pace)
Beastmaster
Clockwork
Omniknight
Night Stalker
Spirit Breaker (got bonus damage on his Greater Bash but low lvl. bash scales too slowly)
Abaddon
Mirana
Vengeful Spirit (got AoE magic missile but scales too slowly)
Nyx Assassin (minimum damage on mana burn was cool, spiked carapace not great)
Crystal Maiden
Puck
Storm Spirit
Enchantress
Disruptor (can Glimpse creeps but eh..)
Oracle
Lich
Witch Doctor
Dazzle (Agh's is sorta fun)
Ancient Apparition
Shadow Demon (Disruption is annoying since it disarms you for 2.5 seconds)
Grimstroke
Keep up the good work!