Counter-Strike 2

Counter-Strike 2

De_Left_Behind
 This topic has been pinned, so it's probably important
*Kai*  [developer] 15 May, 2020 @ 5:16am
Map Updates
Update coming out on 17/05/2020 (This Sunday).
Last edited by *Kai*; 15 May, 2020 @ 5:17am
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*Kai*  [developer] 15 May, 2020 @ 5:17am 
I was thinking that updates will be weekly or in some causes twice a week due to the amount of time it takes to do so. On Sundays I'm not at my PC so I will be doing out the uploading then! I hope that this would work out well. I have made some more additions, add more structures and some new custom textures to the map. I have a separate map for testing them out. If you want, I can upload that map to see the behind works of the map. I have fixed some textures that didn't flow (solid line where the texture ends) and I have added a little detail to hide some. I have changed (Slightly), CT spawn. It's nothing game changer but it gives an extra hiding spot for CT's to save weapons after the round is over and provides cover. I have tried to add more realistic shapes to the map to make it less boxy, only small details. Thanks!
*Kai*  [developer] 18 May, 2020 @ 1:52am 
Still waiting for the map to go through the hammer_run_map_launcher. It has been going through it for 40 hours now ( Started on Saturday 6pm UK time). Tbh, i dont know how long its gonna take. I'm trying to stay hopeful with this. I'm going to optimise the map better after this update as it's taking this long. As this is my first ever map created on this software, I have no idea whens the end goal for this upload, hope it's soon!
*Kai*  [developer] 20 May, 2020 @ 7:34am 
after i had to cancel the compiling, i have been clearing up the map, getting rid of unnecessary textures and entities. I will make more changes as and then upload the map asap. I'm hoping this will help the compiling part
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