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Step1:
Go to Program Files\Steam\steamapps\workshop\content\294100\2077371272
Step 2:
Go to folder "1.1\Defs\ThingDefs_Misc" and open the .xml file "LB_Apparel_Various" with notepad++ or sublime text.
Step 3:
Inside the xml file press Ctrl+F and enter "<defName>LBC_Apparel_CovetheusHoodie</defName>". Once you find it look for a html tag under it named <layers><li>Middle</li></layers> and change the Middle to Shell.
<AlienRace.BackstoryDef>
<defName>USCSS_Engineer</defName>
<title>Chief Engineer</title>
<titleShort>Engineer</titleShort>
<baseDescription>{PAWN_nameDef} the Chief Engineer on board of the colony ship, Covetheus. {PAWN_nameDef} is in charge of the ships engines as well as the mechanical and electrical systems abord the ship.
</baseDescription>
<slot>Adulthood</slot>
<spawnCategories>
<li>USCSSBackstory</li>
</spawnCategories>
<skillGains>
<li>
<defName>Shooting</defName>
<amount>3</amount>
</li>
<li>
<defName>Melee</defName>
<amount>2</amount>
</li>
<li>
<defName>Construction</defName>
<amount>8</amount>
</li>
<li>
<defName>Crafting</defName>
<amount>8</amount>
</li>
<li>
<defName>Intellectual</defName>
<amount>6</amount>
</li>
</skillGains>
</AlienRace.BackstoryDef>
Feel free to add it if your interested
Better yet show me how to patch it into your mod so I don't have to use a local copy?
<AlienRace.BackstoryDef>
<defName>USCSS_ChiefSurgeon</defName>
<title>Chief Surgeon</title>
<titleShort>Doc</titleShort>
<baseDescription>{PAWN_nameDef} the Chief Surgeon on board the colony ship, Covetheus. {PAWN_nameDef} is in charge of the ships crew and colonists mental and physical health.
</baseDescription>
<slot>Adulthood</slot>
<spawnCategories>
<li>USCSSBackstory</li>
</spawnCategories>
<skillGains>
<li>
<defName>Medicine</defName>
<amount>8</amount>
</li>
<li>
<defName>Social</defName>
<amount>8</amount>
</li>
<li>
<defName>Intellectual</defName>
<amount>6</amount>
</li>
</skillGains>
</AlienRace.BackstoryDef>
<AlienRace.BackstoryDef>
<defName>USCSS_CombatMedic</defName>
<title>Combat Medic</title>
<titleShort>Medic</titleShort>
<baseDescription>{PAWN_nameDef} the Combat Medic on board the colony ship, Covetheus. {PAWN_nameDef} Deploys with Military Security units to provide urgent medical care for injuries sustained in hostile encounters.
</baseDescription>
<slot>Adulthood</slot>
<spawnCategories>
<li>USCSSBackstory</li>
</spawnCategories>
<skillGains>
<li>
<defName>Shooting</defName>
<amount>4</amount>
</li>
<li>
<defName>Melee</defName>
<amount>3</amount>
</li>
<li>
<defName>Medicine</defName>
<amount>6</amount>
</li>
<li>
<defName>Social</defName>
<amount>4</amount>
</li>
<li>
<defName>Intellectual</defName>
<amount>2</amount>
</li>
</skillGains>
</AlienRace.BackstoryDef>
I was thinking one or both would add needed Medical skills to the party