Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
This makes it so that NPCs battles are one sided. Ex. You're fighting a group of rebels with a squad of combine, you hide behind your squad of combine. But the AI only focuses you, so your group of combine pick off the rebels before they can kill you leading to lop sided battles where the player team almost always wins. This in turn makes the addon relatively obsolete since it takes away the whole point of spicing up NPC battles.
I would love have balanced npc battles with this awesome mod but this bug adds the issue of making them bais and just destroys the whole point of the mod.
edit: if you have physgun equipped
I do not use any other addons that affect NPC relationships, but my guess is that Player Based NPC Relations may cause such errors with other addons that affect NPC relationships.